|
Elin Decompiled Documentation EA 23.246 Nightly
|
Public Member Functions | |
| void | OnChangeHour () |
Public Attributes | |
| ParticleSystem | ps |
| AnimationCurve | timeCurve |
| int | baseParticleCount |
| bool | useSunColor |
| bool | dbg |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
|
inline |
Definition at line 15 of file VFX.cs.
References baseParticleCount, SceneProfile.color, dbg, Debug, Scene.profile, ps, EMono.scene, SceneColorProfile.sun, timeCurve, Scene.timeRatio, and useSunColor.
Referenced by Scene.OnChangeHour().
| int VFX.baseParticleCount |
Definition at line 9 of file VFX.cs.
Referenced by OnChangeHour().
| bool VFX.dbg |
Definition at line 13 of file VFX.cs.
Referenced by OnChangeHour().
| ParticleSystem VFX.ps |
Definition at line 5 of file VFX.cs.
Referenced by OnChangeHour().
| AnimationCurve VFX.timeCurve |
Definition at line 7 of file VFX.cs.
Referenced by OnChangeHour().
| bool VFX.useSunColor |
Definition at line 11 of file VFX.cs.
Referenced by OnChangeHour().