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Elin Decompiled Documentation EA 23.226 Nightly
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Public Attributes | |
| float | angleFix |
| bool | up |
| GameObject | goWorld |
| GameObject | prefabWorld |
| Animator | animator |
| Camera | cam |
| Vector3 | scroll |
Public Attributes inherited from Widget | |
| Image | imageBG |
| SoundData | soundActivate |
| UIDragPanel | dragPanel |
| RectTransform | tipPivotLeft |
| RectTransform | tipPivotRight |
Static Public Attributes | |
| static WidgetUnityChan | Instance |
Static Public Attributes inherited from EMono | |
| static Core | core |
Additional Inherited Members | |
Public Types inherited from Widget | |
| enum | WidgetType { Default , ZoomMenu } |
| enum | State { Active , Inactive } |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Protected Member Functions inherited from Widget | |
| void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
| void | ClampToScreen (RectTransform rect, float margin=10f) |
Protected Attributes inherited from Widget | |
| bool | flip |
Properties inherited from Widget | |
| string | ID [get] |
| Config | config [get] |
| SkinRoot | skinRoot [get] |
| bool | IsSealed [get] |
| virtual bool | ShowStyleMenu [get] |
| virtual bool | AlwaysTop [get] |
| virtual bool | IsStaticPosition [get] |
| virtual bool | AlwaysBottom [get] |
| virtual Type | SetSiblingAfter [get] |
| virtual bool | ShowInBuildMode [get] |
| virtual bool | RightClickToClose [get] |
| virtual bool | AllowRightClickToClose [get] |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 3 of file WidgetUnityChan.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 21 of file WidgetUnityChan.cs.
References animator, cam, goWorld, Instance, and prefabWorld.
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inline |
Definition at line 29 of file WidgetUnityChan.cs.
References goWorld.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 40 of file WidgetUnityChan.cs.
References UIContextMenu.AddChild(), UIContextMenu.AddToggle(), Widget.SetBaseContextMenu(), and up.
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inline |
Definition at line 34 of file WidgetUnityChan.cs.
Referenced by AM_Adv.RefreshArrow(), and AM_Region.RefreshArrow().
| float WidgetUnityChan.angleFix |
Definition at line 7 of file WidgetUnityChan.cs.
Referenced by Refresh().
| Animator WidgetUnityChan.animator |
Definition at line 15 of file WidgetUnityChan.cs.
Referenced by OnActivate().
| Camera WidgetUnityChan.cam |
Definition at line 17 of file WidgetUnityChan.cs.
Referenced by OnActivate().
| GameObject WidgetUnityChan.goWorld |
Definition at line 11 of file WidgetUnityChan.cs.
Referenced by OnActivate(), and OnDestroy().
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static |
Definition at line 5 of file WidgetUnityChan.cs.
Referenced by OnActivate(), AM_Adv.RefreshArrow(), and AM_Region.RefreshArrow().
| GameObject WidgetUnityChan.prefabWorld |
Definition at line 13 of file WidgetUnityChan.cs.
Referenced by OnActivate().
| Vector3 WidgetUnityChan.scroll |
Definition at line 19 of file WidgetUnityChan.cs.
| bool WidgetUnityChan.up |
Definition at line 9 of file WidgetUnityChan.cs.
Referenced by OnSetContextMenu(), and Refresh().