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Elin Decompiled Documentation EA 23.223 Nyaightly
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Public Member Functions | |
| CharaFilter () | |
| override bool | ContainsTag (CardRow source, string str) |
Public Member Functions inherited from CardFilter | |
| override string | ToString () |
| virtual bool | ContainsTag (CardRow source, string str) |
| void | Init () |
| bool | Pass (CardRow source) |
| void | BuildList (List< FilterItem > list, string[] strs) |
Public Attributes | |
| Func< SourceChara.Row, bool > | ShouldPass |
Public Attributes inherited from CardFilter | |
| string | id |
| string[] | strTag |
| string[] | strFilter |
| string[] | filterCategory |
| string[] | idCard |
| List< FilterItem > | tags = new List<FilterItem>() |
| List< FilterItem > | filters = new List<FilterItem>() |
| List< FilterCategory > | categories = new List<FilterCategory>() |
| List< SourceCategory.Row > | categoriesInclude = new List<SourceCategory.Row>() |
| bool | isChara |
Protected Member Functions | |
| override bool | _ShouldPass (CardRow source) |
| virtual bool | _ShouldPass (CardRow source) |
Additional Inherited Members | |
Public Types inherited from CardFilter | |
| enum | FilterMode { None , Exclude , Match , Equipped } |
Static Public Member Functions inherited from CardFilter | |
| static FilterItem | GetFilterItem (string text) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 3 of file CharaFilter.cs.
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inline |
Definition at line 7 of file CharaFilter.cs.
References CardFilter.isChara.
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inlineprotectedvirtual |
Reimplemented from CardFilter.
Definition at line 12 of file CharaFilter.cs.
References ShouldPass.
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inlinevirtual |
Reimplemented from CardFilter.
Definition at line 21 of file CharaFilter.cs.
References SourceChara.Row.race_row, and RenderRow.tag.
| Func<SourceChara.Row, bool> CharaFilter.ShouldPass |
Definition at line 5 of file CharaFilter.cs.
Referenced by _ShouldPass().