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Elin Decompiled Documentation EA 23.245 Nightly
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Public Member Functions | |
| int | Select (int lv) |
Public Attributes | |
| List< SourceElement.Row > | listSource = new List<SourceElement.Row>() |
| List< SourceElement.Row > | list = new List<SourceElement.Row>() |
| string | type = "B" |
| bool | useDomain |
| int | lvMod |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int _a, int start, int step, int rate=75) |
| static int | sqrt (int a) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file ElementSelecter.cs.
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inline |
Definition at line 16 of file ElementSelecter.cs.
References Player.domains, SourceManager.elements, SourceElement.Row.id, item, list, listSource, lvMod, EClass.player, EClass.rnd(), EClass.sources, SourceElement.Row.tag, type, and useDomain.
Referenced by TraitBaseSpellbook.OnCreate(), TraitPerfume.OnCreate(), TraitPotionRandom.OnCreate(), TraitRodRandom.OnCreate(), and TraitScrollRandom.OnCreate().
| List<SourceElement.Row> ElementSelecter.list = new List<SourceElement.Row>() |
Definition at line 8 of file ElementSelecter.cs.
Referenced by Select().
| List<SourceElement.Row> ElementSelecter.listSource = new List<SourceElement.Row>() |
Definition at line 6 of file ElementSelecter.cs.
Referenced by Select().
| int ElementSelecter.lvMod |
Definition at line 14 of file ElementSelecter.cs.
Referenced by Select().
| string ElementSelecter.type = "B" |
Definition at line 10 of file ElementSelecter.cs.
Referenced by Select().
| bool ElementSelecter.useDomain |
Definition at line 12 of file ElementSelecter.cs.
Referenced by Select().