Elin Decompiled Documentation EA 23.102 Nightly
Loading...
Searching...
No Matches
GameDifficultySetting Class Reference
Inheritance diagram for GameDifficultySetting:
EClass

Public Attributes

int tier
 
bool allowManualSave
 
bool allowRevive
 
bool deleteGameOnDeath
 

Properties

int ID [get]
 
string Name [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 4 of file GameDifficultySetting.cs.

Member Data Documentation

◆ allowManualSave

bool GameDifficultySetting.allowManualSave

Definition at line 8 of file GameDifficultySetting.cs.

◆ allowRevive

bool GameDifficultySetting.allowRevive

Definition at line 10 of file GameDifficultySetting.cs.

◆ deleteGameOnDeath

bool GameDifficultySetting.deleteGameOnDeath

Definition at line 12 of file GameDifficultySetting.cs.

◆ tier

int GameDifficultySetting.tier

Definition at line 6 of file GameDifficultySetting.cs.

Property Documentation

◆ ID

int GameDifficultySetting.ID
get

Definition at line 14 of file GameDifficultySetting.cs.

◆ Name

string GameDifficultySetting.Name
get

Definition at line 16 of file GameDifficultySetting.cs.


The documentation for this class was generated from the following file: