Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
void | SetItem (Hotbar h, HotItem item, int index) |
HotItem | GetItem (int index) |
Public Attributes | |
List< HotItem > | items = new List<HotItem>() |
int | selected = -1 |
Properties | |
HotItem | SelectedItem [get] |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
![]() | |
static Core | core |
|
inline |
Definition at line 57 of file Hotbar.cs.
References Hotbar.Page.items.
Definition at line 33 of file Hotbar.cs.
References item, and Hotbar.Page.items.
Referenced by Hotbar.SetItem().
Definition at line 16 of file Hotbar.cs.
Referenced by Hotbar.Page.GetItem(), WidgetHotbar.GetItem(), WidgetHotbar.Rebuild(), Hotbar.Page.SetItem(), HotItem.TextHotkey(), and Hotbar.ValidatePage().
|
get |