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bool | CanInspect () |
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virtual bool | Contains (IInspect t) |
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string | GetName () |
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virtual void | SetActions () |
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sealed override void | SetActions () |
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virtual void | OnSetActions () |
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Item | Add (string text, string idSprite, Action action, bool sound=false, int priority=0, bool auto=false) |
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Item | Add (string text, string idSprite, Action< T > action, bool sound=false, int priority=0, bool auto=false) |
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static InspectGroup | Create (IInspect t) |
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static int | rnd (int a) |
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static int | curve (int a, int start, int step, int rate=75) |
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static int | rndHalf (int a) |
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static float | rndf (float a) |
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static int | rndSqrt (int a) |
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static void | Wait (float a, Card c) |
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static void | Wait (float a, Point p) |
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static int | Bigger (int a, int b) |
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static int | Smaller (int a, int b) |
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Type | type |
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List< Item > | actions |
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List< IInspect > | targets |
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static Core | core |
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Definition at line 1 of file InspectGroupEloPos.cs.
◆ actor
The documentation for this class was generated from the following file: