Elin Decompiled Documentation EA 23.102 Nightly
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QuestTask Class Reference
Inheritance diagram for QuestTask:
EClass QuestTaskFlyer QuestTaskHunt QuestTaskKarma

Public Member Functions

void SetOwner (Quest quest)
 
virtual bool IsComplete ()
 
virtual void OnInit ()
 
virtual void OnStart ()
 
virtual void OnKillChara (Chara c)
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnModKarma (int a)
 
virtual string GetTextProgress ()
 
virtual void OnGetDetail (ref string detail, bool onJournal)
 

Public Attributes

Quest owner
 

Properties

virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 3 of file QuestTask.cs.

Member Function Documentation

◆ GetTextProgress()

virtual string QuestTask.GetTextProgress ( )
inlinevirtual

Reimplemented in QuestTaskFlyer, QuestTaskHunt, and QuestTaskKarma.

Definition at line 44 of file QuestTask.cs.

45 {
46 return "";
47 }

Referenced by Quest.GetTextProgress().

◆ IsComplete()

virtual bool QuestTask.IsComplete ( )
inlinevirtual

Reimplemented in QuestTaskFlyer, QuestTaskHunt, and QuestTaskKarma.

Definition at line 19 of file QuestTask.cs.

20 {
21 return false;
22 }

Referenced by Quest.OnGiveItem(), Quest.OnKillChara(), and Quest.OnModKarma().

◆ OnGetDetail()

virtual void QuestTask.OnGetDetail ( ref string  detail,
bool  onJournal 
)
inlinevirtual

Reimplemented in QuestTaskHunt.

Definition at line 49 of file QuestTask.cs.

50 {
51 }

Referenced by Quest.GetDetail().

◆ OnGiveItem()

virtual void QuestTask.OnGiveItem ( Chara  c,
Thing  t 
)
inlinevirtual

Reimplemented in QuestTaskFlyer.

Definition at line 36 of file QuestTask.cs.

37 {
38 }

Referenced by Quest.OnGiveItem().

◆ OnInit()

virtual void QuestTask.OnInit ( )
inlinevirtual

Reimplemented in QuestTaskFlyer, QuestTaskHunt, and QuestTaskKarma.

Definition at line 24 of file QuestTask.cs.

25 {
26 }

Referenced by Quest.Init().

◆ OnKillChara()

virtual void QuestTask.OnKillChara ( Chara  c)
inlinevirtual

Reimplemented in QuestTaskHunt.

Definition at line 32 of file QuestTask.cs.

33 {
34 }

Referenced by Quest.OnKillChara().

◆ OnModKarma()

virtual void QuestTask.OnModKarma ( int  a)
inlinevirtual

Reimplemented in QuestTaskKarma.

Definition at line 40 of file QuestTask.cs.

41 {
42 }

Referenced by Quest.OnModKarma().

◆ OnStart()

virtual void QuestTask.OnStart ( )
inlinevirtual

Definition at line 28 of file QuestTask.cs.

29 {
30 }

Referenced by Quest.Start().

◆ SetOwner()

void QuestTask.SetOwner ( Quest  quest)
inline

Definition at line 14 of file QuestTask.cs.

15 {
16 owner = quest;
17 }
Quest owner
Definition: QuestTask.cs:6

References owner.

Referenced by Quest.SetTask().

Member Data Documentation

◆ owner

Quest QuestTask.owner

Definition at line 6 of file QuestTask.cs.

Referenced by SetOwner().

Property Documentation

◆ RefDrama1

virtual string QuestTask.RefDrama1
get

Definition at line 8 of file QuestTask.cs.

◆ RefDrama2

virtual string QuestTask.RefDrama2
get

Definition at line 10 of file QuestTask.cs.

◆ RefDrama3

virtual string QuestTask.RefDrama3
get

Definition at line 12 of file QuestTask.cs.


The documentation for this class was generated from the following file: