Elin Decompiled Documentation EA 23.102 Nightly
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SerializedCards.Data Class Reference
Inheritance diagram for SerializedCards.Data:
EClass

Public Attributes

int[] ints = new int[30]
 
string[] strs = new string[10]
 
Dictionary< int, object > obj
 
Dictionary< int, string > cstr
 
BitArray32 _bits1
 

Properties

int idDyeMat [get, set]
 
int idV [get, set]
 
int idMat [get, set]
 
int x [get, set]
 
int z [get, set]
 
int dir [get, set]
 
int placeState [get, set]
 
int altitude [get, set]
 
int fx [get, set]
 
int fy [get, set]
 
int lightColor [get, set]
 
int bits1 [get, set]
 
int tile [get, set]
 
int refVal [get, set]
 
int idSkin [get, set]
 
int idBacker [get, set]
 
int bits2 [get, set]
 
int uidEditor [get, set]
 
int lv [get, set]
 
int element [get, set]
 
string id [get, set]
 
string idEditor [get, set]
 
string idTrait [get, set]
 
string tags [get, set]
 
string idRender [get, set]
 
string traitVals [get, set]
 
string idRefCard [get, set]
 
string idDeity [get, set]
 
bool isDead [get, set]
 
bool isEmpty [get, set]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 8 of file SerializedCards.cs.

Member Data Documentation

◆ _bits1

BitArray32 SerializedCards.Data._bits1

Definition at line 22 of file SerializedCards.cs.

Referenced by SerializedCards.Add(), and SerializedCards.Restore().

◆ cstr

Dictionary<int, string> SerializedCards.Data.cstr

Definition at line 20 of file SerializedCards.cs.

Referenced by SerializedCards.Add(), and SerializedCards.Restore().

◆ ints

int [] SerializedCards.Data.ints = new int[30]

Definition at line 11 of file SerializedCards.cs.

Referenced by SerializedCards.Add(), and SerializedCards.Restore().

◆ obj

Dictionary<int, object> SerializedCards.Data.obj

Definition at line 17 of file SerializedCards.cs.

Referenced by SerializedCards.Restore().

◆ strs

string [] SerializedCards.Data.strs = new string[10]

Definition at line 14 of file SerializedCards.cs.

Property Documentation

◆ altitude

int SerializedCards.Data.altitude
getset

Definition at line 108 of file SerializedCards.cs.

109 {
110 get
111 {
112 return ints[9];
113 }
114 set
115 {
116 ints[9] = value;
117 }
118 }

Referenced by SerializedCards.Restore().

◆ bits1

int SerializedCards.Data.bits1
getset

Definition at line 156 of file SerializedCards.cs.

157 {
158 get
159 {
160 return ints[13];
161 }
162 set
163 {
164 ints[13] = value;
165 }
166 }

Referenced by SerializedCards.Restore().

◆ bits2

int SerializedCards.Data.bits2
getset

Definition at line 216 of file SerializedCards.cs.

217 {
218 get
219 {
220 return ints[18];
221 }
222 set
223 {
224 ints[18] = value;
225 }
226 }

Referenced by SerializedCards.Restore().

◆ dir

int SerializedCards.Data.dir
getset

Definition at line 84 of file SerializedCards.cs.

85 {
86 get
87 {
88 return ints[7];
89 }
90 set
91 {
92 ints[7] = value;
93 }
94 }

Referenced by SerializedCards.Restore().

◆ element

int SerializedCards.Data.element
getset

Definition at line 252 of file SerializedCards.cs.

253 {
254 get
255 {
256 return ints[21];
257 }
258 set
259 {
260 ints[21] = value;
261 }
262 }

Referenced by SerializedCards.Restore().

◆ fx

int SerializedCards.Data.fx
getset

Definition at line 120 of file SerializedCards.cs.

121 {
122 get
123 {
124 return ints[10];
125 }
126 set
127 {
128 ints[10] = value;
129 }
130 }

Referenced by SerializedCards.Restore().

◆ fy

int SerializedCards.Data.fy
getset

Definition at line 132 of file SerializedCards.cs.

133 {
134 get
135 {
136 return ints[11];
137 }
138 set
139 {
140 ints[11] = value;
141 }
142 }

◆ id

string SerializedCards.Data.id
getset

Definition at line 264 of file SerializedCards.cs.

265 {
266 get
267 {
268 return strs[0];
269 }
270 set
271 {
272 strs[0] = value;
273 }
274 }

Referenced by SerializedCards.Restore().

◆ idBacker

int SerializedCards.Data.idBacker
getset

Definition at line 204 of file SerializedCards.cs.

205 {
206 get
207 {
208 return ints[17];
209 }
210 set
211 {
212 ints[17] = value;
213 }
214 }

Referenced by SerializedCards.Restore().

◆ idDeity

string SerializedCards.Data.idDeity
getset

Definition at line 348 of file SerializedCards.cs.

349 {
350 get
351 {
352 return strs[7];
353 }
354 set
355 {
356 strs[7] = value;
357 }
358 }

Referenced by SerializedCards.Restore().

◆ idDyeMat

int SerializedCards.Data.idDyeMat
getset

Definition at line 24 of file SerializedCards.cs.

25 {
26 get
27 {
28 return ints[2];
29 }
30 set
31 {
32 ints[2] = value;
33 }
34 }

Referenced by SerializedCards.Restore().

◆ idEditor

string SerializedCards.Data.idEditor
getset

Definition at line 276 of file SerializedCards.cs.

277 {
278 get
279 {
280 return strs[1];
281 }
282 set
283 {
284 strs[1] = value;
285 }
286 }

Referenced by SerializedCards.Restore().

◆ idMat

int SerializedCards.Data.idMat
getset

Definition at line 48 of file SerializedCards.cs.

49 {
50 get
51 {
52 return ints[4];
53 }
54 set
55 {
56 ints[4] = value;
57 }
58 }

Referenced by SerializedCards.Restore().

◆ idRefCard

string SerializedCards.Data.idRefCard
getset

Definition at line 336 of file SerializedCards.cs.

337 {
338 get
339 {
340 return strs[6];
341 }
342 set
343 {
344 strs[6] = value;
345 }
346 }

Referenced by SerializedCards.Restore().

◆ idRender

string SerializedCards.Data.idRender
getset

Definition at line 312 of file SerializedCards.cs.

313 {
314 get
315 {
316 return strs[4];
317 }
318 set
319 {
320 strs[4] = value;
321 }
322 }

◆ idSkin

int SerializedCards.Data.idSkin
getset

Definition at line 192 of file SerializedCards.cs.

193 {
194 get
195 {
196 return ints[16];
197 }
198 set
199 {
200 ints[16] = value;
201 }
202 }

Referenced by SerializedCards.Restore().

◆ idTrait

string SerializedCards.Data.idTrait
getset

Definition at line 288 of file SerializedCards.cs.

289 {
290 get
291 {
292 return strs[2];
293 }
294 set
295 {
296 strs[2] = value;
297 }
298 }

Referenced by SerializedCards.Restore().

◆ idV

int SerializedCards.Data.idV
getset

Definition at line 36 of file SerializedCards.cs.

37 {
38 get
39 {
40 return ints[3];
41 }
42 set
43 {
44 ints[3] = value;
45 }
46 }

Referenced by SerializedCards.Restore().

◆ isDead

bool SerializedCards.Data.isDead
getset

Definition at line 360 of file SerializedCards.cs.

361 {
362 get
363 {
364 return _bits1[0];
365 }
366 set
367 {
368 _bits1[0] = value;
369 }
370 }

Referenced by SerializedCards.Restore().

◆ isEmpty

bool SerializedCards.Data.isEmpty
getset

Definition at line 372 of file SerializedCards.cs.

373 {
374 get
375 {
376 return _bits1[1];
377 }
378 set
379 {
380 _bits1[1] = value;
381 }
382 }

Referenced by SerializedCards.Restore().

◆ lightColor

int SerializedCards.Data.lightColor
getset

Definition at line 144 of file SerializedCards.cs.

145 {
146 get
147 {
148 return ints[12];
149 }
150 set
151 {
152 ints[12] = value;
153 }
154 }

Referenced by SerializedCards.Restore().

◆ lv

int SerializedCards.Data.lv
getset

Definition at line 240 of file SerializedCards.cs.

241 {
242 get
243 {
244 return ints[20];
245 }
246 set
247 {
248 ints[20] = value;
249 }
250 }

Referenced by SerializedCards.Restore().

◆ placeState

int SerializedCards.Data.placeState
getset

Definition at line 96 of file SerializedCards.cs.

97 {
98 get
99 {
100 return ints[8];
101 }
102 set
103 {
104 ints[8] = value;
105 }
106 }

Referenced by SerializedCards.Restore().

◆ refVal

int SerializedCards.Data.refVal
getset

Definition at line 180 of file SerializedCards.cs.

181 {
182 get
183 {
184 return ints[15];
185 }
186 set
187 {
188 ints[15] = value;
189 }
190 }

Referenced by SerializedCards.Restore().

◆ tags

string SerializedCards.Data.tags
getset

Definition at line 300 of file SerializedCards.cs.

301 {
302 get
303 {
304 return strs[3];
305 }
306 set
307 {
308 strs[3] = value;
309 }
310 }

Referenced by SerializedCards.Restore().

◆ tile

int SerializedCards.Data.tile
getset

Definition at line 168 of file SerializedCards.cs.

169 {
170 get
171 {
172 return ints[14];
173 }
174 set
175 {
176 ints[14] = value;
177 }
178 }

◆ traitVals

string SerializedCards.Data.traitVals
getset

Definition at line 324 of file SerializedCards.cs.

325 {
326 get
327 {
328 return strs[5];
329 }
330 set
331 {
332 strs[5] = value;
333 }
334 }

Referenced by SerializedCards.Restore().

◆ uidEditor

int SerializedCards.Data.uidEditor
getset

Definition at line 228 of file SerializedCards.cs.

229 {
230 get
231 {
232 return ints[19];
233 }
234 set
235 {
236 ints[19] = value;
237 }
238 }

Referenced by SerializedCards.Restore().

◆ x

int SerializedCards.Data.x
getset

Definition at line 60 of file SerializedCards.cs.

61 {
62 get
63 {
64 return ints[5];
65 }
66 set
67 {
68 ints[5] = value;
69 }
70 }

Referenced by SerializedCards.Restore().

◆ z

int SerializedCards.Data.z
getset

Definition at line 72 of file SerializedCards.cs.

73 {
74 get
75 {
76 return ints[6];
77 }
78 set
79 {
80 ints[6] = value;
81 }
82 }

Referenced by SerializedCards.Restore().


The documentation for this class was generated from the following file: