Elin Decompiled Documentation EA 23.102 Nightly
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Classes | |
class | Extra |
Public Attributes | |
GameObject | goLv |
UIText | textLv |
UIItem | itemExp |
UIItem | itemKnowledge |
UIItem | itemInfluence |
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Image | imageBG |
SoundData | soundActivate |
UIDragPanel | dragPanel |
RectTransform | tipPivotLeft |
RectTransform | tipPivotRight |
Properties | |
Extra | extra [get] |
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string | ID [get] |
Config | config [get] |
SkinRoot | skinRoot [get] |
bool | IsSealed [get] |
virtual bool | ShowStyleMenu [get] |
virtual bool | AlwaysTop [get] |
virtual bool | IsStaticPosition [get] |
virtual bool | AlwaysBottom [get] |
virtual Type | SetSiblingAfter [get] |
virtual bool | ShowInBuildMode [get] |
virtual bool | RightClickToClose [get] |
virtual bool | AllowRightClickToClose [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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enum | WidgetType { Default , ZoomMenu } |
enum | State { Active , Inactive } |
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static int | rnd (int a) |
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static Core | core |
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void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
void | ClampToScreen (RectTransform rect, float margin=10f) |
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bool | flip |
Definition at line 3 of file WidgetExpHome.cs.
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inline |
Definition at line 37 of file WidgetExpHome.cs.
References Refresh().
Referenced by OnActivate().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 26 of file WidgetExpHome.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 31 of file WidgetExpHome.cs.
References Build().
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inline |
Definition at line 43 of file WidgetExpHome.cs.
References EMono.pc, LayerChara.SetChara(), WindowChara.ToggleFeatMode(), EMono.ui, LayerChara.windowChara, and Layer.windows.
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inline |
Definition at line 58 of file WidgetExpHome.cs.
References Card.exp, Card.ExpToNext, Card.feat, goLv, and EMono.pc.
Referenced by Build().
GameObject WidgetExpHome.goLv |
Definition at line 14 of file WidgetExpHome.cs.
Referenced by Refresh().
UIItem WidgetExpHome.itemExp |
Definition at line 18 of file WidgetExpHome.cs.
UIItem WidgetExpHome.itemInfluence |
Definition at line 22 of file WidgetExpHome.cs.
UIItem WidgetExpHome.itemKnowledge |
Definition at line 20 of file WidgetExpHome.cs.
UIText WidgetExpHome.textLv |
Definition at line 16 of file WidgetExpHome.cs.
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get |
Definition at line 24 of file WidgetExpHome.cs.