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Elin Decompiled Documentation EA 23.243 Nightly Patch 3
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Public Member Functions | |
| void | Reset () |
| void | AddThing (Thing t) |
Public Attributes | |
| int[] | ints = new int[10] |
| WorkSession | work |
| List< WorkSession > | hobbies = new List<WorkSession>() |
| List< Thing > | things = new List<Thing>() |
Properties | |
| int | progress [get, set] |
| int | money [get, set] |
| int | food [get, set] |
| int | knowledge [get, set] |
| int | material [get, set] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int _a, int start, int step, int rate=75) |
| static int | sqrt (int a) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 4 of file WorkSummary.cs.
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inline |
Definition at line 87 of file WorkSummary.cs.
References ActPlan.List.Add(), and things.
Referenced by AIWork.AddDeliverable().
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inline |
Definition at line 78 of file WorkSummary.cs.
| List<WorkSession> WorkSummary.hobbies = new List<WorkSession>() |
Definition at line 13 of file WorkSummary.cs.
Referenced by GoalWork.FindWork(), Chara.TickWork(), GoalWork.TryWork(), and GoalWork.ValidateHobby().
| int [] WorkSummary.ints = new int[10] |
Definition at line 7 of file WorkSummary.cs.
Definition at line 16 of file WorkSummary.cs.
Referenced by AddThing().
| WorkSession WorkSummary.work |
Definition at line 10 of file WorkSummary.cs.
Referenced by UIHomeInfo.RefreshReport(), and Chara.TickWork().
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getset |
Definition at line 42 of file WorkSummary.cs.
Referenced by Reset().
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getset |
Definition at line 54 of file WorkSummary.cs.
Referenced by Reset().
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getset |
Definition at line 66 of file WorkSummary.cs.
Referenced by Reset().
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getset |
Definition at line 30 of file WorkSummary.cs.
Referenced by Reset().
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getset |
Definition at line 18 of file WorkSummary.cs.
Referenced by Expedition.End(), and Reset().