Elin Decompiled Documentation EA 23.102 Nightly
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AreaTypePublic Class Reference
Inheritance diagram for AreaTypePublic:
AreaType EClass AreaTypeBath AreaTypeDump AreaTypeGather AreaTypeStockpile

Additional Inherited Members

- Public Member Functions inherited from AreaType
virtual AIAct GetAI ()
 
virtual int GetEfficiency ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from AreaType
HashSet< int > uidCharas = new HashSet<int>()
 
string id = "Public"
 
BaseArea owner
 
SourceArea.Row _source
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from AreaType
virtual bool CanAssign [get]
 
virtual bool IsWork [get]
 
virtual bool IsPublicArea [get]
 
virtual bool IsPrison [get]
 
virtual string RandomNameGroup [get]
 
string langHeader [get]
 
SourceArea.Row source [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 1 of file AreaTypePublic.cs.


The documentation for this class was generated from the following file: