Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
int[] | ints = new int[8] |
string[] | strs = new string[1] |
SourceCellEffect.Row | _source |
Properties | |
int | id [get, set] |
int | amount [get, set] |
EffectId | idEffect [get, set] |
int | power [get, set] |
int | color [get, set] |
bool | isHostileAct [get, set] |
bool | isBlessed [get, set] |
bool | isCursed [get, set] |
int | idEle [get, set] |
string | n1 [get, set] |
SourceCellEffect.Row | source [get] |
bool | IsFire [get] |
bool | IsLiquid [get] |
int | FireAmount [get] |
int | LiquidAmount [get] |
bool | WillFade [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
Definition at line 3 of file CellEffect.cs.
SourceCellEffect.Row CellEffect._source |
Definition at line 11 of file CellEffect.cs.
int [] CellEffect.ints = new int[8] |
Definition at line 6 of file CellEffect.cs.
string [] CellEffect.strs = new string[1] |
Definition at line 9 of file CellEffect.cs.
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getset |
Definition at line 25 of file CellEffect.cs.
Referenced by GameUpdater.FastSurfaceUpdater.FixedUpdate(), and Map.ModLiquid().
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getset |
Definition at line 61 of file CellEffect.cs.
Referenced by BaseTileMap.DrawTile().
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get |
Definition at line 149 of file CellEffect.cs.
Referenced by BaseTileMap.DrawRoof(), TileMapElona.DrawTile(), and Map.ModFire().
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getset |
Definition at line 13 of file CellEffect.cs.
Referenced by Chara._Move(), ActMelee.Attack(), ActRanged.Perform(), and Chara.Tick().
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getset |
Definition at line 37 of file CellEffect.cs.
Referenced by Chara.Tick().
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getset |
Definition at line 109 of file CellEffect.cs.
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getset |
Definition at line 85 of file CellEffect.cs.
Referenced by Chara.Tick().
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getset |
Definition at line 97 of file CellEffect.cs.
Referenced by Chara.Tick().
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get |
Definition at line 135 of file CellEffect.cs.
Referenced by BaseTileMap.DrawTile(), TileMapElona.DrawTile(), RecipeUpdater.RunRecipe(), and Map.SetBlock().
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getset |
Definition at line 73 of file CellEffect.cs.
Referenced by Chara.Tick().
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get |
Definition at line 137 of file CellEffect.cs.
Referenced by BaseTileMap.DrawTile(), and TileMapElona.DrawTile().
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get |
Definition at line 161 of file CellEffect.cs.
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getset |
Definition at line 121 of file CellEffect.cs.
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getset |
Definition at line 49 of file CellEffect.cs.
Referenced by Chara._Move(), and Chara.Tick().
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get |
Definition at line 133 of file CellEffect.cs.
Referenced by BaseTileMap.DrawTile(), and TileMapElona.DrawTile().
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get |
Definition at line 173 of file CellEffect.cs.
Referenced by GameUpdater.FastSurfaceUpdater.FixedUpdate().