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    Elin Decompiled Documentation EA 23.230 Nightly
    
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Public Member Functions | |
| void | SetImage (Image image, int idSkin=0, bool nativeSize=true) | 
| string | GetTextBonus () | 
Public Attributes | |
| string | id | 
| int[] | _ints = new int[5] | 
Properties | |
| string | Name [get] | 
| SourceChara.Row | source [get] | 
| int | numCard [get, set] | 
| int | weakspot [get, set] | 
| int | kills [get, set] | 
| int | spawns [get, set] | 
| int | BonusDropLv [get] | 
| bool | droppedCard [get, set] | 
  Properties inherited from EClass | |
| static Game | game [get] | 
| static bool | AdvMode [get] | 
| static Player | player [get] | 
| static Chara | pc [get] | 
| static UI | ui [get] | 
| static Map | _map [get] | 
| static Zone | _zone [get] | 
| static FactionBranch | Branch [get] | 
| static FactionBranch | BranchOrHomeBranch [get] | 
| static Faction | Home [get] | 
| static Faction | Wilds [get] | 
| static Scene | scene [get] | 
| static BaseGameScreen | screen [get] | 
| static GameSetting | setting [get] | 
| static GameData | gamedata [get] | 
| static ColorProfile | Colors [get] | 
| static World | world [get] | 
| static SourceManager | sources [get] | 
| static SourceManager | editorSources [get] | 
| static SoundManager | Sound [get] | 
| static CoreDebug | debug [get] | 
Additional Inherited Members | |
  Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) | 
| static int | rnd (long a) | 
| static int | rnd (int a) | 
| static int | curve (int a, int start, int step, int rate=75) | 
| static int | rndHalf (int a) | 
| static float | rndf (float a) | 
| static int | rndSqrt (int a) | 
| static void | Wait (float a, Card c) | 
| static void | Wait (float a, Point p) | 
| static int | Bigger (int a, int b) | 
| static int | Smaller (int a, int b) | 
  Static Public Attributes inherited from EClass | |
| static Core | core | 
Definition at line 5 of file CodexCreature.cs.
      
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  inline | 
Definition at line 94 of file CodexCreature.cs.
References BonusDropLv.
Referenced by ContentCodex.RefreshInfo().
      
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  inline | 
Definition at line 88 of file CodexCreature.cs.
References source.
Referenced by ContentCodex.RefreshInfo(), and ContentCodex.RefreshList().
| int [] CodexCreature._ints = new int[5] | 
Definition at line 10 of file CodexCreature.cs.
| string CodexCreature.id | 
Definition at line 7 of file CodexCreature.cs.
Referenced by ContentCodex.OnClickGetCard().
      
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  get | 
Definition at line 64 of file CodexCreature.cs.
Referenced by GetTextBonus(), and Card.SpawnLoot().
      
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  getset | 
Definition at line 76 of file CodexCreature.cs.
Referenced by CodexManager.MarkCardDrop().
      
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  getset | 
Definition at line 40 of file CodexCreature.cs.
Referenced by CodexManager.AddKill(), and ContentCodex.RefreshInfo().
      
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  get | 
Definition at line 12 of file CodexCreature.cs.
Referenced by ContentCodex.RefreshInfo(), and ContentCodex.RefreshList().
      
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  getset | 
Definition at line 16 of file CodexCreature.cs.
Referenced by CodexManager.AddCard(), ContentCodex.OnClickGetCard(), ContentCodex.RefreshInfo(), and ContentCodex.RefreshList().
      
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  get | 
Definition at line 14 of file CodexCreature.cs.
Referenced by ContentCodex.RefreshInfo(), ContentCodex.RefreshList(), and SetImage().
      
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  getset | 
Definition at line 52 of file CodexCreature.cs.
Referenced by CodexManager.AddSpawn(), and ContentCodex.RefreshInfo().
      
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  getset | 
Definition at line 28 of file CodexCreature.cs.
Referenced by CodexManager.AddWeakspot(), Card.DamageHP(), and ContentCodex.RefreshInfo().