Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | OnAfterInit () |
void | Refresh () |
void | SetButton (Hoard.Item a, UIButton b) |
void | RefreshInfo (UIButton button, bool force=false) |
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override void | OnBeforeAddLayer () |
void | InitInspector () |
sealed override void | Init () |
override void | OnAfterAddLayer () |
void | TryShowHelp () |
void | AddLayerToUI (string id) |
void | TryShowHint (string _langHint=null) |
void | TalkHomeMemeber (string id) |
void | TalkMaid (string id) |
override void | OnRightClick () |
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virtual string | GetTextHeader (Window window) |
virtual bool | HeaderIsListOf (int id) |
virtual void | Init () |
virtual void | OnInit () |
virtual void | OnAfterInit () |
virtual void | ApplySkin () |
void | ShowScreenLock (string id) |
void | UpdateInput () |
virtual void | OnUpdateInput () |
virtual void | OnRightClick () |
virtual bool | OnBack () |
virtual void | OnChangeLayer () |
virtual void | OnCreate () |
void | _AddLayer (string id) |
Layer | AddLayer (string id) |
T | AddLayer< T > () |
T | AddLayer< T > (string id) |
T | AddLayerDontCloseOthers< T > () |
Layer | AddLayerDontCloseOthers (Layer l) |
T | GetOrAddLayer< T > () |
virtual void | OnBeforeAddLayer () |
virtual void | OnAfterAddLayer () |
Layer | AddLayer (Layer l) |
void | ToggleLayer (string id) |
T | ToggleLayer< T > (string id=null) |
void | WaitAndClose () |
void | OnClickClose () |
virtual void | Close () |
void | CloseLayers () |
void | RemoveLayers (bool removeImportant=false) |
bool | RemoveLayer< T > () |
void | RemoveLayer (Layer l) |
virtual void | OnKill () |
Layer | SetOnKill (Action action) |
void | DisableClose () |
void | Delay (float duration=0.05f) |
Layer | SetDelay (float d) |
Layer | GetLayer (string id) |
T | GetLayer< T > (bool fromTop=false) |
Layer | GetTopLayer () |
void | SwitchContent (int idWindow, int i) |
virtual void | OnSwitchContent (Window window) |
Layer | SetTitles (string langList, string idHeaderRow=null) |
bool | IsBlockWidgetClick () |
bool | IsHideHud () |
bool | IsAllowGeneralInput () |
bool | IsUseBlur () |
bool | IsPointerOnLayer () |
void | ApplySkin () |
Public Attributes | |
UIList | list |
UIText | textName |
UIText | textDetail |
UIButton | selected |
UIButton | lastShown |
Image | imageItem |
Vector3 | contextFix |
Func< Hoard.Item, bool > | onClick |
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Option | option |
UnityEvent | onKill |
Anime | animeIn |
Anime | animeOut |
bool | closeOthers |
bool | defaultActionMode = true |
Button | screenLock |
Layer | parent |
string | idLayer |
List< Layer > | layers = new List<Layer>() |
Vector2 | lastParentPos |
List< Window > | windows = new List<Window>() |
string | langHint |
Properties | |
Hoard | hoard [get] |
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static Core | core [get] |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static FactionBranch | Branch [get] |
static Faction | Home [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static CoreConfig | config [get] |
static GameSetting | setting [get] |
static ColorProfile | Colors [get] |
static SourceManager | sources [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
bool | IsFloat [get] |
virtual string | IdHelp [get] |
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Layer | TopLayer [get] |
string | uid [get] |
virtual RectTransform | rectLayers [get] |
virtual bool | blockWidgetClick [get] |
Private Member Functions | |
void | Update () |
Additional Inherited Members | |
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static int | rnd (int a) |
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static T | Create< T > () |
static T | Create< T > (string path) |
static Layer | Create (string path) |
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static int | skipInput |
static bool | closeOnRightClick |
static bool | rightClicked |
static bool | cancelKeyDown |
static bool | ignoreSounds |
static Transform | blurStopInstance |
static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
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sealed override void | _Close () |
sealed override void | Kill () |
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virtual void | Awake () |
virtual void | _Close () |
virtual void | Kill () |
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RectTransform | _rect |
bool | isDestroyed |
Definition at line 5 of file LayerCollectible.cs.
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inlinevirtual |
Reimplemented from Layer.
Definition at line 25 of file LayerCollectible.cs.
References Hoard.Add(), hoard, Hoard.items, and Refresh().
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inline |
Definition at line 34 of file LayerCollectible.cs.
References UIList.Add(), UIContextMenu.AddSlider(), UIContextMenu.AddToggle(), UIList.buttons, Layer.Close(), SourceManager.collectibles, contextFix, hoard, Hoard.items, list, onClick, UIList.Refresh(), RefreshInfo(), selected, SetButton(), UIContextMenu.Show(), ELayer.sources, ELayer.ui, and EInput.uiMousePosition.
Referenced by OnAfterInit().
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inline |
Definition at line 113 of file LayerCollectible.cs.
References Hoard.GetSprite(), hoard, imageItem, item, and lastShown.
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inline |
Definition at line 100 of file LayerCollectible.cs.
References Hoard.GetSprite(), hoard, and UIButton.icon.
Referenced by Refresh().
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inlineprivate |
Definition at line 87 of file LayerCollectible.cs.
References RefreshInfo(), and selected.
Vector3 LayerCollectible.contextFix |
Definition at line 19 of file LayerCollectible.cs.
Referenced by Refresh().
Image LayerCollectible.imageItem |
Definition at line 17 of file LayerCollectible.cs.
Referenced by RefreshInfo().
UIButton LayerCollectible.lastShown |
Definition at line 15 of file LayerCollectible.cs.
Referenced by RefreshInfo().
UIList LayerCollectible.list |
Definition at line 7 of file LayerCollectible.cs.
Referenced by Refresh().
Func<Hoard.Item, bool> LayerCollectible.onClick |
Definition at line 21 of file LayerCollectible.cs.
Referenced by Refresh().
UIButton LayerCollectible.selected |
Definition at line 13 of file LayerCollectible.cs.
UIText LayerCollectible.textDetail |
Definition at line 11 of file LayerCollectible.cs.
UIText LayerCollectible.textName |
Definition at line 9 of file LayerCollectible.cs.
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get |
Definition at line 23 of file LayerCollectible.cs.
Referenced by OnAfterInit(), Refresh(), RefreshInfo(), and SetButton().