Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | Activate (Chara _chara, PCCData _pcc=null, Action< Color > _action=null) |
void | RefreshButtons () |
void | OnClickClear () |
void | RefreshHairColor () |
void | RefreshList () |
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override void | OnBeforeAddLayer () |
void | InitInspector () |
sealed override void | Init () |
override void | OnAfterAddLayer () |
void | TryShowHelp () |
void | AddLayerToUI (string id) |
void | TryShowHint (string _langHint=null) |
void | TalkHomeMemeber (string id) |
void | TalkMaid (string id) |
override void | OnRightClick () |
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virtual string | GetTextHeader (Window window) |
virtual bool | HeaderIsListOf (int id) |
virtual void | Init () |
virtual void | OnInit () |
virtual void | OnAfterInit () |
virtual void | ApplySkin () |
void | ShowScreenLock (string id) |
void | UpdateInput () |
virtual void | OnUpdateInput () |
virtual void | OnRightClick () |
virtual bool | OnBack () |
virtual void | OnChangeLayer () |
virtual void | OnCreate () |
void | _AddLayer (string id) |
Layer | AddLayer (string id) |
T | AddLayer< T > () |
T | AddLayer< T > (string id) |
T | AddLayerDontCloseOthers< T > () |
Layer | AddLayerDontCloseOthers (Layer l) |
T | GetOrAddLayer< T > () |
virtual void | OnBeforeAddLayer () |
virtual void | OnAfterAddLayer () |
Layer | AddLayer (Layer l) |
void | ToggleLayer (string id) |
T | ToggleLayer< T > (string id=null) |
void | WaitAndClose () |
void | OnClickClose () |
virtual void | Close () |
void | CloseLayers () |
void | RemoveLayers (bool removeImportant=false) |
bool | RemoveLayer< T > () |
void | RemoveLayer (Layer l) |
virtual void | OnKill () |
Layer | SetOnKill (Action action) |
void | DisableClose () |
void | Delay (float duration=0.05f) |
Layer | SetDelay (float d) |
Layer | GetLayer (string id) |
T | GetLayer< T > (bool fromTop=false) |
Layer | GetTopLayer () |
void | SwitchContent (int idWindow, int i) |
virtual void | OnSwitchContent (Window window) |
Layer | SetTitles (string langList, string idHeaderRow=null) |
bool | IsBlockWidgetClick () |
bool | IsHideHud () |
bool | IsAllowGeneralInput () |
bool | IsUseBlur () |
bool | IsPointerOnLayer () |
void | ApplySkin () |
Public Attributes | |
Portrait | portrait |
Chara | chara |
UISlider | sliderPortrait |
UIColorPicker | uiPicker |
UIDynamicList | list |
PCCData | pcc |
UIButton | buttonGender |
UIButton | buttonUnique |
Color | hairColor |
Action< Color > | action |
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Option | option |
UnityEvent | onKill |
Anime | animeIn |
Anime | animeOut |
bool | closeOthers |
bool | defaultActionMode = true |
Button | screenLock |
Layer | parent |
string | idLayer |
List< Layer > | layers = new List<Layer>() |
Vector2 | lastParentPos |
List< Window > | windows = new List<Window>() |
string | langHint |
Private Attributes | |
bool | hasColorChanged |
bool | gender = true |
bool | unique |
Additional Inherited Members | |
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static int | rnd (int a) |
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static T | Create< T > () |
static T | Create< T > (string path) |
static Layer | Create (string path) |
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static int | skipInput |
static bool | closeOnRightClick |
static bool | rightClicked |
static bool | cancelKeyDown |
static bool | ignoreSounds |
static Transform | blurStopInstance |
static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
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sealed override void | _Close () |
sealed override void | Kill () |
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virtual void | Awake () |
virtual void | _Close () |
virtual void | Kill () |
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RectTransform | _rect |
bool | isDestroyed |
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static Core | core [get] |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static FactionBranch | Branch [get] |
static Faction | Home [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static CoreConfig | config [get] |
static GameSetting | setting [get] |
static ColorProfile | Colors [get] |
static SourceManager | sources [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
bool | IsFloat [get] |
virtual string | IdHelp [get] |
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Layer | TopLayer [get] |
string | uid [get] |
virtual RectTransform | rectLayers [get] |
virtual bool | blockWidgetClick [get] |
Definition at line 6 of file LayerEditPortrait.cs.
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inline |
Definition at line 34 of file LayerEditPortrait.cs.
References action, buttonGender, buttonUnique, chara, Color, IntColor.FromInt(), gender, BaseCard.GetInt(), Portrait.GetRandomHairColor(), hairColor, hasColorChanged, if(), list, UIDynamicList.List(), pcc, portrait, RefreshButtons(), RefreshList(), Portrait.SetChara(), UIColorPicker.SetColor(), BaseCard.SetInt(), IntColor.ToInt(), uiPicker, unique, and Layer.windows.
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inline |
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inline |
Definition at line 91 of file LayerEditPortrait.cs.
References buttonGender, buttonUnique, gender, UIButton.mainText, UIText.SetText(), and unique.
Referenced by Activate().
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inline |
Definition at line 107 of file LayerEditPortrait.cs.
References hasColorChanged, list, and UIDynamicList.Redraw().
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inline |
Definition at line 116 of file LayerEditPortrait.cs.
References action, UIDynamicList.Add(), Card.c_idPortrait, chara, UIDynamicList.Clear(), gender, hairColor, ModItem< T >.id, item, list, UIDynamicList.List(), Portrait.ListPortraits(), UIButton.mainText, pcc, portrait, UIDynamicList.Select(), Portrait.SetChara(), Portrait.SetPortrait(), UIText.SetText(), and unique.
Referenced by Activate().
Action<Color> LayerEditPortrait.action |
Definition at line 26 of file LayerEditPortrait.cs.
Referenced by Activate(), OnClickClear(), and RefreshList().
UIButton LayerEditPortrait.buttonGender |
Definition at line 20 of file LayerEditPortrait.cs.
Referenced by Activate(), and RefreshButtons().
UIButton LayerEditPortrait.buttonUnique |
Definition at line 22 of file LayerEditPortrait.cs.
Referenced by Activate(), and RefreshButtons().
Chara LayerEditPortrait.chara |
Definition at line 10 of file LayerEditPortrait.cs.
Referenced by Activate(), OnClickClear(), and RefreshList().
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private |
Definition at line 30 of file LayerEditPortrait.cs.
Referenced by Activate(), RefreshButtons(), and RefreshList().
Color LayerEditPortrait.hairColor |
Definition at line 24 of file LayerEditPortrait.cs.
Referenced by Activate(), OnClickClear(), and RefreshList().
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private |
Definition at line 28 of file LayerEditPortrait.cs.
Referenced by Activate(), and RefreshHairColor().
UIDynamicList LayerEditPortrait.list |
Definition at line 16 of file LayerEditPortrait.cs.
Referenced by Activate(), RefreshHairColor(), and RefreshList().
PCCData LayerEditPortrait.pcc |
Definition at line 18 of file LayerEditPortrait.cs.
Referenced by Activate(), OnClickClear(), and RefreshList().
Portrait LayerEditPortrait.portrait |
Definition at line 8 of file LayerEditPortrait.cs.
Referenced by Activate(), OnClickClear(), and RefreshList().
UISlider LayerEditPortrait.sliderPortrait |
Definition at line 12 of file LayerEditPortrait.cs.
UIColorPicker LayerEditPortrait.uiPicker |
Definition at line 14 of file LayerEditPortrait.cs.
Referenced by Activate().
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private |
Definition at line 32 of file LayerEditPortrait.cs.
Referenced by Activate(), RefreshButtons(), and RefreshList().