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Elin Decompiled Documentation EA 23.222 Stable nyan
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Classes | |
| class | Item |
Static Public Member Functions | |
| static void | Init () |
| static List< Item > | GetNews (int seed) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes | |
| static Dictionary< string, List< Item > > | dict |
| static List< Item > | listAll = new List<Item>() |
Static Public Attributes inherited from EClass | |
| static Core | core |
Additional Inherited Members | |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file NewsList.cs.
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inlinestatic |
Definition at line 80 of file NewsList.cs.
References Init(), item, listAll, seed, and Rand.SetSeed().
Referenced by LayerNewspaper.RefreshNews().
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inlinestatic |
Definition at line 19 of file NewsList.cs.
References dict, item, listAll, CorePath.CorePackage.News, and title.
Referenced by GetNews().
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static |
Definition at line 15 of file NewsList.cs.
Referenced by Init().
Definition at line 17 of file NewsList.cs.
Referenced by GetNews(), Init(), and LayerNewspaper.RefreshNews().