Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | OnSetGoal (AIAct newGoal) |
AIAct | Pop () |
Queue | ManualAdd (AIAct interaction) |
Queue | Add (AIAct interaction, bool insert=false) |
void | Remove (Queue q) |
void | Cancel (Queue q) |
void | SetOwner (Chara _owner) |
Public Attributes | |
Chara | owner |
List< Queue > | list = new List<Queue>() |
Properties | |
UIQueue | uiq [get] |
Queue | currentQueue [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
Definition at line 3 of file QueueManager.cs.
Definition at line 37 of file QueueManager.cs.
References list, UIQueue.OnAdd(), and uiq.
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inline |
Definition at line 68 of file QueueManager.cs.
References AIAct.Cancel(), Queue.interaction, list, and Remove().
Referenced by UIQueue.OnAdd().
Definition at line 32 of file QueueManager.cs.
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inline |
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inline |
Definition at line 27 of file QueueManager.cs.
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inline |
Definition at line 58 of file QueueManager.cs.
References list, UIQueue.OnRemove(), and uiq.
Referenced by Cancel().
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inline |
Definition at line 80 of file QueueManager.cs.
References list, UIQueue.OnSetOwner(), owner, and uiq.
Referenced by UI.OnActivateZone().
Definition at line 7 of file QueueManager.cs.
Referenced by Add(), Cancel(), Remove(), SetOwner(), and UIQueue.Update().
Chara QueueManager.owner |
Definition at line 5 of file QueueManager.cs.
Referenced by SetOwner().
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get |
Definition at line 11 of file QueueManager.cs.
Referenced by UIQueue.Update().
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get |
Definition at line 9 of file QueueManager.cs.
Referenced by Add(), Remove(), and SetOwner().