Elin Decompiled Documentation EA 23.102 Nightly
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ZoneInsstanceMoongate Class Reference
Inheritance diagram for ZoneInsstanceMoongate:
ZoneInstance EClass

Additional Inherited Members

- Public Types inherited from ZoneInstance
enum  Status { Running , Fail , Success }
 
- Public Member Functions inherited from ZoneInstance
virtual void OnGenerateMap ()
 
virtual void OnLeaveZone ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from ZoneInstance
int uidZone
 
int x
 
int z
 
Status status
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from ZoneInstance
Zone ReturnZone [get]
 
virtual ZoneTransition.EnterState ReturnState [get]
 
virtual bool WarnExit [get]
 
virtual bool ShowEnemyOnMinimap [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 1 of file ZoneInsstanceMoongate.cs.


The documentation for this class was generated from the following file: