15 public virtual string IdChara =>
"begger";
GlobalCharaList globalCharas
void MoveImmediate(Point p, bool focus=true, bool cancelAI=true)
static Chara Create(string id, int lv=-1)
Chara SetGlobal(Zone _home, int x, int z)
override void LookAt(Card c)
void MoveZone(string alias)
static FactionBranch Branch
static LayerDrama Instance
Layer SetOnKill(Action action)
virtual void OnEndDrama()
void SetOwner(FactionBranch _branch)
virtual bool IsGlobalChara
Card AddCard(Card t, Point point)