Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
void | SetOwner (FactionBranch _branch) |
void | SetChara (Point pos) |
void | Start () |
virtual void | PlayDrama () |
virtual void | OnEndDrama () |
Public Attributes | |
int | dateExipire |
FactionBranch | branch |
Chara | chara |
Properties | |
virtual bool | IsGlobalChara [get] |
virtual string | IdChara [get] |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
![]() | |
static Core | core |
Definition at line 4 of file Meeting.cs.
|
inlinevirtual |
Definition at line 58 of file Meeting.cs.
References EClass.Branch, MeetingManager.CallNext(), chara, Card.Destroy(), SpatialManager.Find(), EClass.game, Chara.IsGlobal, FactionBranch.meetings, Chara.MoveZone(), and Game.spatials.
Referenced by Start().
|
inlinevirtual |
Reimplemented in MeetingFarris, and MeetingMerchant.
Definition at line 54 of file Meeting.cs.
Referenced by Start().
|
inline |
Definition at line 22 of file Meeting.cs.
References EClass._zone, Game.activeZone, Zone.AddCard(), Game.cards, Card.Chara, chara, CharaGen.Create(), Chara.currentZone, Debug, CardManager.GlobalCharaList.Find(), SpatialManager.Find(), EClass.game, CardManager.globalCharas, IdChara, IsGlobalChara, Card.MoveImmediate(), Chara.MoveZone(), Chara.SetGlobal(), and Game.spatials.
Referenced by MeetingManager.CallNext().
|
inline |
Definition at line 17 of file Meeting.cs.
References branch.
|
inline |
Definition at line 46 of file Meeting.cs.
References chara, LayerDrama.Instance, Chara.LookAt(), OnEndDrama(), EClass.pc, PlayDrama(), and Layer.SetOnKill().
Referenced by MeetingManager.CallNext().
FactionBranch Meeting.branch |
Definition at line 9 of file Meeting.cs.
Referenced by SetOwner().
Chara Meeting.chara |
Definition at line 11 of file Meeting.cs.
Referenced by MeetingManager.CallNext(), OnEndDrama(), MeetingFarris.PlayDrama(), MeetingMerchant.PlayDrama(), SetChara(), and Start().
int Meeting.dateExipire |
Definition at line 7 of file Meeting.cs.
|
get |
Definition at line 15 of file Meeting.cs.
Referenced by SetChara().
|
get |
Definition at line 13 of file Meeting.cs.
Referenced by SetChara().