73 return EClass.Branch.lv >= 2;
109 return "progressVernis".lang(i.ToString() ??
"");
111 return base.GetTextProgress();
void SetInt(int id, int value=0)
GlobalCharaList globalCharas
static Chara Create(string id, int lv=-1)
void MoveHome(string id, int x=-1, int z=-1)
int GetRaw(int offsetHours=0)
static FactionBranch Branch
void ForeachCell(Action< Cell > action)
Point GetNearestPoint(bool allowBlock=false, bool allowChara=true, bool allowInstalled=true, bool ignoreCenter=false)
Quest Add(string id, string idGlobalChara=null)
bool IsCompleted(string id)
override bool CanUpdateOnTalk(Chara c)
override string GetTextProgress()
override void OnChangePhase(int a)
override string TitlePrefix
override void OnEnterZone()
override void OnComplete()
virtual bool UpdateOnTalk()
Thing DropReward(string id)
static Thing CreatePotion(int ele, int num=1)
static Thing Create(string id, int idMat=-1, int lv=-1)
Card AddCard(Card t, Point point)