Elin Decompiled Documentation EA 23.102 Nightly
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Classes | |
class | Item |
Public Member Functions | |
void | Reset (Chara c) |
Public Attributes | |
List< Item > | items = new List<Item>() |
int | count |
int | spent |
int | reset |
bool | halt |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 4 of file CharaUpgrade.cs.
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inline |
Definition at line 75 of file CharaUpgrade.cs.
int CharaUpgrade.count |
Definition at line 64 of file CharaUpgrade.cs.
Referenced by Reset().
bool CharaUpgrade.halt |
Definition at line 73 of file CharaUpgrade.cs.
Definition at line 61 of file CharaUpgrade.cs.
Referenced by WindowCharaMini.Refresh(), and Reset().
int CharaUpgrade.reset |
Definition at line 70 of file CharaUpgrade.cs.
Referenced by Reset().
int CharaUpgrade.spent |
Definition at line 67 of file CharaUpgrade.cs.
Referenced by WindowCharaMini.Refresh(), and Reset().