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Elin Decompiled Documentation EA 23.315 Nightly
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Public Member Functions | |
| override string | ToString () |
Public Member Functions inherited from CustomFileContent | |
| bool | HasFileChanged () |
| virtual void | OnSetLang (string lang) |
| void | Load () |
Public Member Functions inherited from CustomContent | |
| virtual void | OnGameLoad (GameIOContext context) |
| virtual void | OnGameSave (GameIOContext context) |
| override string | ToString () |
Static Public Member Functions | |
| static CustomGunEffectSetting | CreateFromFile (FileInfo file, ModPackage owner=null) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (long _a, int start, int step, int rate=75) |
| static int | sqrt (int a) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes | |
| Dictionary< string, CustomGunEffectData > | items |
Protected Member Functions | |
| override void | LoadContent () |
| abstract void | LoadContent () |
Additional Inherited Members | |
Static Public Attributes inherited from EClass | |
| static Core | core |
Properties inherited from CustomFileContent | |
| DateTime | LastModified = DateTime.MinValue [get, set] |
| FileInfo | File [get, set] |
Properties inherited from CustomContent | |
| string | ContentId [get, protected set] |
| EMod | Owner [get, protected set] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file CustomGunEffectSetting.cs.
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inlinestatic |
Definition at line 8 of file CustomGunEffectSetting.cs.
References CustomContent.ContentId, CustomFileContent.File, and CustomContent.Owner.
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inlineprotectedvirtual |
Implements CustomFileContent.
Definition at line 22 of file CustomGunEffectSetting.cs.
References items.
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inline |
| Dictionary<string, CustomGunEffectData> CustomGunEffectSetting.items |
Definition at line 6 of file CustomGunEffectSetting.cs.
Referenced by LoadContent().