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Elin Decompiled Documentation EA 23.241 Nightly
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Properties | |
| override bool | LimitLink [get] |
Properties inherited from ElementContainer | |
| virtual Card | Card [get] |
| virtual Chara | Chara [get] |
| virtual bool | LimitLink [get] |
| virtual bool | IsMeleeWeapon [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Public Types inherited from ElementContainer | |
| enum | NoteMode { Default , CharaMake , CharaMakeAttributes , Domain , BonusTrait } |
Public Member Functions inherited from ElementContainer | |
| void | ApplyElementMap (int uid, SourceValueType type, Dictionary< int, int > map, int lv, bool invert=false, bool applyFeat=false) |
| void | ApplyMaterialElementMap (Thing t, bool invert=false) |
| void | ImportElementMap (Dictionary< int, int > map) |
| ElementContainer | ImportElementMap (int[] ints) |
| void | ApplyPotential (int mode=0) |
| int | Value (int ele) |
| virtual int | ValueBonus (Element e) |
| int | ValueWithoutLink (int ele) |
| int | ValueWithoutLink (string alias) |
| int | GetFeatRef (int ele, int idx=0) |
| int | Exp (int ele) |
| bool | Has (int ele) |
| bool | Has (SourceElement.Row row) |
| bool | Has (string alias) |
| bool | HasBase (int ele) |
| int | Base (int ele) |
| void | Learn (int ele, int v=1) |
| void | Train (int ele, int a=10) |
| void | ModExp (int ele, float a, bool chain=false) |
| virtual void | OnLearn (int ele) |
| virtual void | OnTrain (int ele) |
| virtual void | OnLevelUp (Element e, int lastValue) |
| virtual void | OnLevelDown (Element e, int lastValue) |
| Element | SetBase (string alias, int v, int potential=0) |
| Element | SetBase (int id, int v, int potential=0) |
| void | SetTo (int id, int v) |
| void | Remove (int id) |
| Element | ModBase (int ele, int v) |
| virtual void | OnChangeValue () |
| Element | ModPotential (int ele, int v) |
| Element | ModTempPotential (int ele, int v, int threshMsg=0) |
| virtual void | OnModTempPotential (Element e, int v, int threshMsg) |
| int | GetSpellExp (Chara c, Element e, int costMod=100) |
| Element | GetElement (string alias) |
| Element | GetElement (int id) |
| Element | CreateElement (int id) |
| Element | GetOrCreateElement (Element ele) |
| Element | GetOrCreateElement (string alias) |
| Element | GetOrCreateElement (int id) |
| void | SetParent (Card c) |
| void | SetParent (ElementContainer newParent=null) |
| List< Element > | ListElements (Func< Element, bool > shoudList=null, Comparison< Element > comparison=null) |
| List< Element > | ListBestAttributes () |
| List< Element > | ListBestSkills () |
| List< Element > | ListGeneFeats () |
| List< Element > | ListLearnable (Chara c) |
| List< Element > | ListRune () |
| void | CopyTo (ElementContainer container) |
| void | AddNote (UINote n, Func< Element, bool > isValid=null, Action onAdd=null, NoteMode mode=NoteMode.Default, bool addRaceFeat=false, Func< Element, string, string > funcText=null, Action< UINote, Element > onAddNote=null) |
| void | AddNoteAll (UINote n) |
Static Public Member Functions inherited from ElementContainer | |
| static int | GetSortVal (Element a) |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int _a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Public Attributes inherited from ElementContainer | |
| Dictionary< int, Element > | dict = new Dictionary<int, Element>() |
| ElementContainer | parent |
| List< int > | list |
Static Public Attributes inherited from ElementContainer | |
| const int | sizeElement = 5 |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 1 of file ElementContainerCondition.cs.
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get |
Definition at line 3 of file ElementContainerCondition.cs.