Elin Decompiled Documentation EA 23.102 Nightly
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FactoryData Class Reference
Inheritance diagram for FactoryData:
EClass

Public Member Functions

void OnAddedToMap ()
 
void OnRemoveFromMap ()
 

Public Attributes

QueueList< TaskCraftqueues = new QueueList<TaskCraft>()
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 3 of file FactoryData.cs.

Member Function Documentation

◆ OnAddedToMap()

void FactoryData.OnAddedToMap ( )
inline

Definition at line 8 of file FactoryData.cs.

9 {
10 }

◆ OnRemoveFromMap()

void FactoryData.OnRemoveFromMap ( )
inline

Definition at line 12 of file FactoryData.cs.

13 {
14 TaskCraft[] array = queues.items.ToArray();
15 for (int i = 0; i < array.Length; i++)
16 {
17 array[i].Destroy();
18 }
19 }
QueueList< TaskCraft > queues
Definition: FactoryData.cs:6
Status Destroy()
Definition: Task.cs:31

References Task.Destroy(), and queues.

Member Data Documentation

◆ queues

QueueList<TaskCraft> FactoryData.queues = new QueueList<TaskCraft>()

Definition at line 6 of file FactoryData.cs.

Referenced by OnRemoveFromMap().


The documentation for this class was generated from the following file: