Elin Decompiled Documentation EA 23.102 Nightly
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GenRoomMonsterHouse Class Reference
Inheritance diagram for GenRoomMonsterHouse:
GenRoom GenBounds EClass

Public Member Functions

override void OnPopulate ()
 
- Public Member Functions inherited from GenRoom
void Init (Dungen.Room room)
 
void Init (int _x, int _y, int w, int h)
 
void Populate ()
 
void SpawnMob (Point p)
 
virtual void OnPopulate ()
 
void Fill ()
 
void SetRandomPoint (Action< Point > action)
 
void SetRandomPointCentered (Action< Point > action)
 
- Public Member Functions inherited from GenBounds
void SetFloor (BiomeProfile.Tile t, int x, int z)
 
void SetBlock (BiomeProfile.Tile t, int x, int z, int idMat=-1)
 
void SetFloor (int x, int z, int idMat, int idFloor, int direction=0)
 
void SetBlock (int x, int z, int idMat, int idBlock, int direction=0)
 
bool IsEmpty ()
 
List< PointListEmptyPoint ()
 
GenBounds GetBounds (int w, int h, bool ignoreBlock)
 
GenBounds GetBounds (Map map, Zone zone, int x, int y, int width, int height, int dw, int dh, bool ignoreBlock)
 
PartialMap TryAddMapPiece (MapPiece.Type type=MapPiece.Type.Any, float ruin=-1f, string tags=null, Action< PartialMap, GenBounds > onCreate=null)
 

Additional Inherited Members

- Static Public Member Functions inherited from GenBounds
static GenBounds Create (Zone z)
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from GenRoom
BiomeProfile.TileGroup group
 
MapGenDungen gen
 
- Public Attributes inherited from GenBounds
Map map
 
Zone zone
 
int Size
 
int x
 
int y
 
int width
 
int height
 
int marginPartial
 
Func< Cell, bool > FuncCheckEmpty
 
- Static Public Attributes inherited from GenRoom
static int[] ListWrecks = new int[6] { 34, 46, 83, 85, 86, 87 }
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from GenRoom
int Index [get]
 
virtual bool PopulateCluster [get]
 
virtual bool IsBigRoom [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 1 of file GenRoomMonsterHouse.cs.

Member Function Documentation

◆ OnPopulate()

override void GenRoomMonsterHouse.OnPopulate ( )
inlinevirtual

Reimplemented from GenRoom.

Definition at line 3 of file GenRoomMonsterHouse.cs.

4 {
5 for (int i = 0; i < Size / 5 + EClass.rnd(Size / 4 + 1); i++)
6 {
7 SetRandomPoint(delegate(Point p)
8 {
9 SpawnMob(p);
10 });
11 }
12 }
Definition: EClass.cs:5
static int rnd(int a)
Definition: EClass.cs:50
int Size
Definition: GenBounds.cs:11
void SetRandomPoint(Action< Point > action)
Definition: GenRoom.cs:202
void SpawnMob(Point p)
Definition: GenRoom.cs:105
Definition: Point.cs:9

References EClass.rnd(), GenRoom.SetRandomPoint(), GenBounds.Size, and GenRoom.SpawnMob().


The documentation for this class was generated from the following file: