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Elin Decompiled Documentation EA 23.236 Nightly Patch 1
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Public Member Functions | |
| void | SetOwner (FactionBranch _branch, FactionMemberType _type) |
| void | OnAdvanceDay () |
| void | OnRefreshEffect () |
| int | GetTargetValue () |
| string | GetText () |
| int | CountMembers () |
| void | WriteNote (UINote n) |
Public Attributes | |
| int | value |
| int | lastValue |
| int | modPolicy |
| FactionBranch | branch |
| FactionMemberType | type |
Properties | |
| string | Name [get] |
Properties inherited from EClass | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Faction | Wilds [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
Additional Inherited Members | |
Static Public Member Functions inherited from EClass | |
| static int | rndSeed (int a, int seed) |
| static int | rnd (long a) |
| static int | rnd (int a) |
| static int | curve (int a, int start, int step, int rate=75) |
| static int | rndHalf (int a) |
| static float | rndf (float a) |
| static int | rndSqrt (int a) |
| static void | Wait (float a, Card c) |
| static void | Wait (float a, Point p) |
| static int | Bigger (int a, int b) |
| static int | Smaller (int a, int b) |
Static Public Attributes inherited from EClass | |
| static Core | core |
Definition at line 4 of file Happiness.cs.
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inline |
Definition at line 95 of file Happiness.cs.
References branch, FactionBranch.members, Chara.memberType, and type.
Referenced by GetText().
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inline |
Definition at line 37 of file Happiness.cs.
References branch, HomeResourceManager.food, item, HomeResourceManager.list, PolicyManager.list, FactionBranch.members, modPolicy, FactionBranch.policies, FactionBranch.resources, and BaseHomeResource.value.
Referenced by OnAdvanceDay(), and WriteNote().
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inline |
Definition at line 63 of file Happiness.cs.
References CountMembers(), lastValue, and value.
Referenced by ContentHomeReport.RefreshInfo(), and UIHomeInfo.RefreshInfo().
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inline |
Definition at line 26 of file Happiness.cs.
References GetTargetValue(), lastValue, and value.
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inline |
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inline |
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inline |
Definition at line 108 of file Happiness.cs.
References UINote.AddHeader(), UINote.AddText(), UINote.Build(), UINote.Clear(), GetTargetValue(), lastValue, modPolicy, Name, UINote.Space(), and value.
Referenced by ContentHomeReport.RefreshInfo(), and UIHomeInfo.RefreshInfo().
| FactionBranch Happiness.branch |
Definition at line 14 of file Happiness.cs.
Referenced by CountMembers(), GetTargetValue(), and SetOwner().
| int Happiness.lastValue |
Definition at line 10 of file Happiness.cs.
Referenced by GetText(), OnAdvanceDay(), and WriteNote().
| int Happiness.modPolicy |
Definition at line 12 of file Happiness.cs.
Referenced by GetTargetValue(), OnRefreshEffect(), and WriteNote().
| FactionMemberType Happiness.type |
Definition at line 16 of file Happiness.cs.
Referenced by CountMembers(), and SetOwner().
| int Happiness.value |
Definition at line 7 of file Happiness.cs.
Referenced by GetText(), OnAdvanceDay(), and WriteNote().
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get |
Definition at line 18 of file Happiness.cs.
Referenced by WriteNote().