Elin Decompiled Documentation EA 23.102 Nightly
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QuestMain Class Reference
Inheritance diagram for QuestMain:
QuestSequence Quest EClass

Static Public Attributes

const int Started = 0
 
const int AfterMeetAsh = 100
 
const int AfterReadDeed = 200
 
const int AfterReportAsh = 250
 
const int AfterMeetFarris = 300
 
const int AfterNymelle = 600
 
const int AfterAshLeaveHome = 700
 
- Static Public Attributes inherited from Quest
const int PhaseComplete = 999
 
- Static Public Attributes inherited from EClass
static Core core
 

Properties

override string TitlePrefix [get]
 
override bool TrackOnStart [get]
 
override string idSource [get]
 
static int Phase [get]
 
override bool CanAutoAdvance [get]
 
- Properties inherited from QuestSequence
SourceQuest.Row originalSource [get]
 
override string idSource [get]
 
- Properties inherited from Quest
Zone ClientZone [get]
 
Chara chara [get]
 
virtual SourceQuest.Row source [get]
 
bool Confetti [get]
 
bool IsExpired [get]
 
int Hours [get]
 
string TextDeadline [get]
 
virtual bool HasDLC [get]
 
virtual string idSource [get]
 
virtual string RewardSuffix [get]
 
virtual bool FameContent [get]
 
virtual string TextExtra [get]
 
virtual string TextExtra2 [get]
 
virtual int DangerLv [get]
 
virtual int AffinityGain [get]
 
virtual int BaseMoney [get]
 
virtual int KarmaOnFail [get]
 
virtual bool CanAbandon [get]
 
virtual int FameOnComplete [get]
 
virtual int RangeDeadLine [get]
 
virtual bool UseInstanceZone [get]
 
virtual bool ForbidTeleport [get]
 
virtual bool TrackOnStart [get]
 
virtual bool RequireClientInSameZone [get]
 
virtual DifficultyType difficultyType [get]
 
virtual Chara DestChara [get]
 
virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
virtual string RefDrama4 [get]
 
virtual string TitlePrefix [get]
 
virtual bool CanAutoAdvance [get]
 
virtual bool IsRandomQuest [get]
 
virtual string NameDeliver [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Quest
enum  DifficultyType {
  Default , Deliver , Supply , Escort ,
  Bulk , Meal , Farm , Music
}
 
enum  SubReward { plat , gacha_coin , money2 , ticket_furniture }
 
- Public Member Functions inherited from QuestSequence
override string GetTitle ()
 
override void OnCompleteTask ()
 
- Public Member Functions inherited from Quest
virtual Thing GetDestThing ()
 
virtual int GetExtraMoney ()
 
virtual int GetRewardPlat (int money)
 
override bool Equals (object obj)
 
virtual bool IsVisibleOnQuestBoard ()
 
virtual bool CanStartQuest ()
 
virtual bool CanUpdateOnTalk (Chara c)
 
virtual Zone CreateInstanceZone (Chara c)
 
virtual bool UpdateOnTalk ()
 
void Init ()
 
virtual void OnInit ()
 
Quest SetClient (Chara c, bool assignQuest=true)
 
void SetTask (QuestTask _task)
 
void Start ()
 
virtual void OnStart ()
 
virtual void OnEnterZone ()
 
virtual void OnClickQuest ()
 
void Fail ()
 
virtual void OnFail ()
 
virtual void ShowCompleteText ()
 
void Complete ()
 
virtual void OnBeforeComplete ()
 
virtual void OnDropReward ()
 
Thing DropReward (string id)
 
Thing DropReward (Thing t)
 
virtual void OnComplete ()
 
void CompleteTask ()
 
virtual void OnCompleteTask ()
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnKillChara (Chara c)
 
virtual void OnModKarma (int a)
 
void NextPhase ()
 
void ChangePhase (int a)
 
virtual void OnChangePhase (int a)
 
string Parse (string s)
 
virtual string GetTitle ()
 
virtual string GetTrackerText ()
 
virtual string GetDetail (bool onJournal=false)
 
virtual string GetDetailText (bool onJournal=false)
 
virtual string GetTextProgress ()
 
string GetRewardText ()
 
virtual string GetTalkProgress ()
 
virtual string GetTalkComplete ()
 
void UpdateJournal ()
 
virtual bool IsDeliverTarget (Chara c)
 
virtual bool CanDeliverToClient (Chara c)
 
virtual bool CanDeliverToBox (Thing t)
 
virtual bool Deliver (Chara c, Thing t=null)
 
- Static Public Member Functions inherited from Quest
static Quest Create (string _id, string _idPerson=null, Chara c=null)
 
static List< ZoneListDeliver ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from Quest
string id
 
int uid
 
int uidClientZone
 
int phase
 
int lv
 
int deadline
 
int difficulty
 
int rewardMoney
 
int bonusMoney
 
int startDate
 
int dangerLv
 
bool isNew
 
bool isComplete
 
bool track
 
Person person
 
QuestTask task
 
RefChara refChara = new RefChara()
 

Detailed Description

Definition at line 1 of file QuestMain.cs.

Member Data Documentation

◆ AfterAshLeaveHome

const int QuestMain.AfterAshLeaveHome = 700
static

Definition at line 15 of file QuestMain.cs.

◆ AfterMeetAsh

const int QuestMain.AfterMeetAsh = 100
static

Definition at line 5 of file QuestMain.cs.

◆ AfterMeetFarris

const int QuestMain.AfterMeetFarris = 300
static

Definition at line 11 of file QuestMain.cs.

◆ AfterNymelle

const int QuestMain.AfterNymelle = 600
static

Definition at line 13 of file QuestMain.cs.

◆ AfterReadDeed

const int QuestMain.AfterReadDeed = 200
static

Definition at line 7 of file QuestMain.cs.

◆ AfterReportAsh

const int QuestMain.AfterReportAsh = 250
static

Definition at line 9 of file QuestMain.cs.

◆ Started

const int QuestMain.Started = 0
static

Definition at line 3 of file QuestMain.cs.

Property Documentation

◆ CanAutoAdvance

override bool QuestMain.CanAutoAdvance
get

Definition at line 25 of file QuestMain.cs.

◆ idSource

override string QuestMain.idSource
get

Definition at line 21 of file QuestMain.cs.

◆ Phase

int QuestMain.Phase
staticget

◆ TitlePrefix

override string QuestMain.TitlePrefix
get

Definition at line 17 of file QuestMain.cs.

◆ TrackOnStart

override bool QuestMain.TrackOnStart
get

Definition at line 19 of file QuestMain.cs.


The documentation for this class was generated from the following file: