Elin Decompiled Documentation EA 23.102 Nightly
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Classes | |
class | Extra |
Public Attributes | |
Gauge | gaugeHP |
Gauge | gaugeMP |
Gauge | gaugeStamina |
UIText | textHP |
UIText | textMP |
UIText | textStamina |
UIText | textBarrier |
GridLayoutGroup | grid |
GameObject | goBarrier |
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Image | imageBG |
SoundData | soundActivate |
UIDragPanel | dragPanel |
RectTransform | tipPivotLeft |
RectTransform | tipPivotRight |
Properties | |
Extra | extra [get] |
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string | ID [get] |
Config | config [get] |
SkinRoot | skinRoot [get] |
bool | IsSealed [get] |
virtual bool | ShowStyleMenu [get] |
virtual bool | AlwaysTop [get] |
virtual bool | IsStaticPosition [get] |
virtual bool | AlwaysBottom [get] |
virtual Type | SetSiblingAfter [get] |
virtual bool | ShowInBuildMode [get] |
virtual bool | RightClickToClose [get] |
virtual bool | AllowRightClickToClose [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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enum | WidgetType { Default , ZoomMenu } |
enum | State { Active , Inactive } |
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static int | rnd (int a) |
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static Core | core |
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void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
void | ClampToScreen (RectTransform rect, float margin=10f) |
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bool | flip |
Definition at line 5 of file WidgetHP.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 42 of file WidgetHP.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 47 of file WidgetHP.cs.
References Rebuild().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 94 of file WidgetHP.cs.
References UIContextMenu.AddChild(), UIContextMenu.AddSlider(), UIContextMenu.AddToggle(), Widget.ClampToScreen(), extra, WidgetHP.Extra.layout, Rebuild(), Refresh(), Widget.SetBaseContextMenu(), WidgetHP.Extra.showGauge, WidgetHP.Extra.showMax, and WidgetHP.Extra.stamina.
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inline |
Definition at line 53 of file WidgetHP.cs.
References Refresh().
Referenced by OnActivate(), and OnSetContextMenu().
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inline |
Definition at line 60 of file WidgetHP.cs.
References Color, EMono.Colors, ColorProfile.Dark, extra, EMono.game, gaugeHP, gaugeMP, gaugeStamina, goBarrier, SkinColorProfile.gradientHP, SkinColorProfile.gradientMP, SkinColorProfile.gradientSP, Card.hp, Game.isLoading, Chara.mana, Stats.max, Chara.MaxHP, EMono.pc, WidgetHP.Extra.showGauge, WidgetHP.Extra.showMax, Chara.stamina, WidgetHP.Extra.stamina, Gauge.UpdateValue(), and Stats.value.
Referenced by OnSetContextMenu(), and Rebuild().
Gauge WidgetHP.gaugeHP |
Definition at line 22 of file WidgetHP.cs.
Referenced by Refresh().
Gauge WidgetHP.gaugeMP |
Definition at line 24 of file WidgetHP.cs.
Referenced by Refresh().
Gauge WidgetHP.gaugeStamina |
Definition at line 26 of file WidgetHP.cs.
Referenced by Refresh().
GameObject WidgetHP.goBarrier |
Definition at line 38 of file WidgetHP.cs.
Referenced by Refresh().
GridLayoutGroup WidgetHP.grid |
Definition at line 36 of file WidgetHP.cs.
UIText WidgetHP.textBarrier |
Definition at line 34 of file WidgetHP.cs.
UIText WidgetHP.textHP |
Definition at line 28 of file WidgetHP.cs.
UIText WidgetHP.textMP |
Definition at line 30 of file WidgetHP.cs.
UIText WidgetHP.textStamina |
Definition at line 32 of file WidgetHP.cs.
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get |
Definition at line 40 of file WidgetHP.cs.
Referenced by OnSetContextMenu(), and Refresh().