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override bool | CanLink (ElementContainer owner) |
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override void | OnChangeValue () |
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virtual SourceElement.Row | GetSource () |
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virtual int | GetSourcePotential (int v) |
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virtual Sprite | GetSprite () |
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int | GetMaterialSourceValue (Thing t, int v) |
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virtual int | GetSourceValue (int v, int lv, SourceValueType type) |
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virtual Sprite | GetIcon (string suffix="") |
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bool | IsActive (Card c) |
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int | SortVal (bool charaSheet=false) |
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virtual bool | CanLink (ElementContainer owner) |
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bool | HasTag (string tag) |
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void | SetImage (Image i) |
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virtual string | GetDetail () |
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bool | IsFactionElement (Chara c) |
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Element | GetParent (Card c) |
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void | WriteNote (UINote n, ElementContainer owner=null, Action< UINote > onWriteNote=null) |
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void | WriteNoteWithRef (UINote n, ElementContainer owner, Action< UINote > onWriteNote, Element refEle) |
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void | _WriteNote (UINote n, Chara c, Act act) |
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void | AddHeaderAbility (UINote n) |
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void | _WriteNote (UINote n, ElementContainer owner, Action< UINote > onWriteNote, bool isRef, bool addHeader=true) |
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virtual void | OnWriteNote (UINote n, ElementContainer owner) |
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virtual void | OnChangeValue () |
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void | CheckLevelBonus (ElementContainer owner, UINote n=null) |
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int | GetSortVal (UIList.SortMode m) |
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virtual Act.Cost | GetCost (Chara c) |
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virtual int | GetPower (Card c) |
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virtual void | SetTextValue (UIText text) |
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virtual bool | IsPurchaseFeatReqMet (ElementContainer owner, int lv=-1) |
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virtual void | WritePurchaseReq (UINote n, int lv=1) |
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static string | GetName (string alias) |
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static SourceElement.Row | Get (int id) |
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static Dictionary< int, int > | GetElementMap (int[] list) |
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static Dictionary< int, int > | GetElementMap (int[] list, Dictionary< int, int > map) |
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static SourceElement.Row | GetRandomElement (int lv=1) |
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static Element | Create (int id, int v=0) |
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static Element | Create (string id, int v=1) |
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static int | GetId (string alias) |
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static int | GetResistLv (int v) |
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static int | GetResistDamage (int dmg, int v, int power=0) |
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static int | rnd (int a) |
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static int | curve (int a, int start, int step, int rate=75) |
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static int | rndHalf (int a) |
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static float | rndf (float a) |
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static int | rndSqrt (int a) |
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static void | Wait (float a, Card c) |
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static void | Wait (float a, Point p) |
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static int | Bigger (int a, int b) |
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static int | Smaller (int a, int b) |
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SourceElement.Row | _source |
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int | id |
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int | vBase |
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int | vExp |
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int | vPotential |
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int | vTempPotential |
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int | vLink |
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int | vSource |
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int | vSourcePotential |
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ElementContainer | owner |
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const int | Div = 5 |
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static Element | Void = new Element() |
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static int[] | List_MainAttributes = new int[9] { 70, 72, 71, 77, 74, 75, 76, 73, 79 } |
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static int[] | List_MainAttributesMajor = new int[8] { 70, 72, 71, 77, 74, 75, 76, 73 } |
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static int[] | List_Body = new int[4] { 70, 72, 71, 77 } |
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static int[] | List_Mind = new int[4] { 74, 75, 76, 73 } |
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static List< SourceElement.Row > | ListElements = new List<SourceElement.Row>() |
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static List< SourceElement.Row > | ListAttackElements = new List<SourceElement.Row>() |
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static Core | core |
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Definition at line 1 of file AttbMain.cs.