Elin Decompiled Documentation EA 23.102 Nightly
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GameUpdater.FireUpdater Class Reference
Inheritance diagram for GameUpdater.FireUpdater:
GameUpdater.LogicUpdater GameUpdater.Updater EClass

Properties

override LogicalPointManager manager [get]
 
override float UpdateDuration [get]
 
- Properties inherited from GameUpdater.LogicUpdater
virtual LogicalPointManager manager [get]
 
virtual float UpdateDuration [get]
 
virtual bool RefreshTile [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Member Functions inherited from GameUpdater.LogicUpdater
override void FixedUpdate ()
 
- Public Member Functions inherited from GameUpdater.Updater
virtual void FixedUpdate ()
 
void SetUpdatesPerFrame (int _maxcount, float _duration)
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from GameUpdater.Updater
int index
 
int updatesPerFrame
 
int maxCount
 
float duration = 1f
 
float _updatesPerFrame
 
Point pos = new Point()
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 215 of file GameUpdater.cs.

Property Documentation

◆ manager

override LogicalPointManager GameUpdater.FireUpdater.manager
get

Definition at line 217 of file GameUpdater.cs.

◆ UpdateDuration

override float GameUpdater.FireUpdater.UpdateDuration
get

Definition at line 219 of file GameUpdater.cs.


The documentation for this class was generated from the following file: