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Elin Decompiled Documentation EA 23.303 Nightly
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Public Member Functions | |
| void | Show () |
| void | UpdateRepeating () |
| void | Refresh () |
| void | Show (ShippingResult _result) |
Public Member Functions inherited from ELayer | |
| override void | OnBeforeAddLayer () |
| void | InitInspector () |
| sealed override void | Init () |
| override void | OnAfterAddLayer () |
| void | TryShowHelp () |
| void | AddLayerToUI (string id) |
| void | TryShowHint (string _langHint=null) |
| void | TalkHomeMemeber (string id) |
| void | TalkMaid (string id) |
| override void | OnRightClick () |
Public Member Functions inherited from Layer | |
| virtual string | GetTextHeader (Window window) |
| virtual bool | HeaderIsListOf (int id) |
| virtual void | Init () |
| virtual void | OnInit () |
| virtual void | OnAfterInit () |
| virtual void | ApplySkin () |
| void | ShowScreenLock (string id) |
| void | UpdateInput () |
| virtual void | OnUpdateInput () |
| virtual void | OnRightClick () |
| virtual bool | OnBack () |
| virtual void | OnChangeLayer () |
| virtual void | OnCreate () |
| void | _AddLayer (string id) |
| Layer | AddLayer (string id) |
| T | AddLayer< T > () |
| T | AddLayer< T > (string id) |
| T | AddLayerDontCloseOthers< T > () |
| Layer | AddLayerDontCloseOthers (Layer l) |
| T | GetOrAddLayer< T > () |
| virtual void | OnBeforeAddLayer () |
| virtual void | OnAfterAddLayer () |
| Layer | AddLayer (Layer l) |
| void | ToggleLayer (string id) |
| T | ToggleLayer< T > (string id=null) |
| void | WaitAndClose () |
| void | OnClickClose () |
| virtual void | Close () |
| void | CloseLayers () |
| void | RemoveLayers (bool removeImportant=false) |
| bool | RemoveLayer< T > () |
| void | RemoveLayer (Layer l) |
| virtual void | OnKill () |
| Layer | SetOnKill (Action action) |
| void | DisableClose () |
| void | Delay (float duration=0.05f) |
| Layer | SetDelay (float d) |
| Layer | GetLayer (string id) |
| T | GetLayer< T > (bool fromTop=false) |
| Layer | GetTopLayer () |
| void | SwitchContent (int idWindow, int i) |
| virtual void | OnSwitchContent (Window window) |
| Layer | SetTitles (string langList, string idHeaderRow=null) |
| bool | IsBlockWidgetClick () |
| bool | IsHideHud () |
| bool | IsAllowGeneralInput () |
| bool | IsUseBlur () |
| bool | IsPointerOnLayer () |
| void | ApplySkin () |
Public Attributes | |
| UIList | list |
| UIButton | buttonNext |
| UIButton | buttonPrev |
| Image | gaugeGold |
| Image | gaugeHearth |
| Image | gaugeDebt |
| Image | imageBG |
| UIText | textGold |
| UIText | textGold2 |
| UIText | textHearth |
| UIText | textHearth2 |
| UIText | textHome |
| UIText | textIncome |
| UIText | textIncomeTotal |
| UIText | textTitle |
| UIText | textDebt |
| bool | showEffect = true |
| float | duration |
| int | update |
| int | maxUpdate |
| ShippingResult | result |
| Sprite[] | spriteBG |
Public Attributes inherited from Layer | |
| Option | option |
| UnityEvent | onKill |
| Anime | animeIn |
| Anime | animeOut |
| bool | closeOthers |
| bool | defaultActionMode = true |
| Button | screenLock |
| Layer | parent |
| string | idLayer |
| List< Layer > | layers = new List<Layer>() |
| Vector2 | lastParentPos |
| List< Window > | windows = new List<Window>() |
| string | langHint |
Private Member Functions | |
| new void | Awake () |
Private Attributes | |
| int | lastBonus |
Additional Inherited Members | |
Static Public Member Functions inherited from ELayer | |
| static int | rnd (int a) |
Static Public Member Functions inherited from Layer | |
| static T | Create< T > () |
| static T | Create< T > (string path) |
| static Layer | Create (string path) |
Static Public Attributes inherited from Layer | |
| static int | skipInput |
| static bool | closeOnRightClick |
| static bool | rightClicked |
| static bool | cancelKeyDown |
| static bool | ignoreSounds |
| static Transform | blurStopInstance |
| static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
Protected Member Functions inherited from ELayer | |
| sealed override void | _Close () |
| sealed override void | Kill () |
| virtual void | Awake () |
| virtual void | _Close () |
| virtual void | Kill () |
Protected Attributes inherited from Layer | |
| RectTransform | _rect |
| bool | isDestroyed |
Properties inherited from ELayer | |
| static Core | core [get] |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static FactionBranch | Branch [get] |
| static Faction | Home [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static CoreConfig | config [get] |
| static GameSetting | setting [get] |
| static ColorProfile | Colors [get] |
| static SourceManager | sources [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static CoreDebug | debug [get] |
| bool | IsFloat [get] |
| virtual string | IdHelp [get] |
Properties inherited from Layer | |
| Layer | TopLayer [get] |
| string | uid [get] |
| virtual RectTransform | rectLayers [get] |
| virtual bool | blockWidgetClick [get] |
Definition at line 6 of file LayerShippingResult.cs.
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inlineprivatevirtual |
Reimplemented from Layer.
Definition at line 54 of file LayerShippingResult.cs.
References UIList.Add(), Game.cards, Player.Stats.days, CardManager.GlobalCharaList.Find(), Player.flags, ELayer.game, CardManager.globalCharas, QuestManager.IsCompleted(), Chara.IsPCFaction, Player.Flags.killedDuponne, list, ELayer.player, Game.quests, Game.seed, Rand.SetSeed(), spriteBG, and Player.stats.
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inline |
Definition at line 99 of file LayerShippingResult.cs.
References Lang._currency(), ShippingResult.debt, SpatialManager.Find(), ELayer.game, gaugeDebt, ShippingResult.GetIncome(), FactionBranch.GetNextExp(), Player.Stats.GetShippingBonus(), ShippingResult.hearthLv, Chara.homeZone, lastBonus, Player.Stats.lastShippingExp, Player.Stats.lastShippingExpMax, maxUpdate, ELayer.pc, ELayer.player, Game.quests, result, showEffect, Game.spatials, Player.stats, ShippingResult.total, ShippingResult.uidZone, and update.
Referenced by Show(), and UpdateRepeating().
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inline |
Definition at line 84 of file LayerShippingResult.cs.
References duration, maxUpdate, ELayer.player, Player.shippingResults, and Show().
Referenced by Show().
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inline |
Definition at line 162 of file LayerShippingResult.cs.
References UIList.Add(), Zone.branch, buttonNext, buttonPrev, UIList.Clear(), SpatialManager.Find(), ELayer.game, Chara.homeZone, item, ShippingResult.items, list, Spatial.Name, ELayer.pc, ELayer.player, ShippingResult.rawDate, Refresh(), UIList.Refresh(), result, UIText.SetText(), Player.shippingResults, Show(), showEffect, Game.spatials, UIItem.text1, UIItem.text2, Date.ToDate(), ShippingResult.uidZone, and Date.year.
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inline |
Definition at line 91 of file LayerShippingResult.cs.
References Refresh(), and showEffect.
| UIButton LayerShippingResult.buttonNext |
Definition at line 10 of file LayerShippingResult.cs.
Referenced by Show().
| UIButton LayerShippingResult.buttonPrev |
Definition at line 12 of file LayerShippingResult.cs.
Referenced by Show().
| float LayerShippingResult.duration |
Definition at line 42 of file LayerShippingResult.cs.
Referenced by Show().
| Image LayerShippingResult.gaugeDebt |
Definition at line 18 of file LayerShippingResult.cs.
Referenced by Refresh().
| Image LayerShippingResult.gaugeGold |
Definition at line 14 of file LayerShippingResult.cs.
| Image LayerShippingResult.gaugeHearth |
Definition at line 16 of file LayerShippingResult.cs.
| Image LayerShippingResult.imageBG |
Definition at line 20 of file LayerShippingResult.cs.
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private |
Definition at line 52 of file LayerShippingResult.cs.
Referenced by Refresh().
| UIList LayerShippingResult.list |
Definition at line 8 of file LayerShippingResult.cs.
| int LayerShippingResult.maxUpdate |
Definition at line 46 of file LayerShippingResult.cs.
| ShippingResult LayerShippingResult.result |
Definition at line 48 of file LayerShippingResult.cs.
| bool LayerShippingResult.showEffect = true |
Definition at line 40 of file LayerShippingResult.cs.
Referenced by Refresh(), Show(), and UpdateRepeating().
| Sprite [] LayerShippingResult.spriteBG |
Definition at line 50 of file LayerShippingResult.cs.
Referenced by Awake().
| UIText LayerShippingResult.textDebt |
Definition at line 38 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textGold |
Definition at line 22 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textGold2 |
Definition at line 24 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textHearth |
Definition at line 26 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textHearth2 |
Definition at line 28 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textHome |
Definition at line 30 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textIncome |
Definition at line 32 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textIncomeTotal |
Definition at line 34 of file LayerShippingResult.cs.
| UIText LayerShippingResult.textTitle |
Definition at line 36 of file LayerShippingResult.cs.
| int LayerShippingResult.update |
Definition at line 44 of file LayerShippingResult.cs.
Referenced by Refresh().