Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | Show () |
void | UpdateRepeating () |
void | Refresh () |
void | Show (ShippingResult _result) |
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override void | OnBeforeAddLayer () |
void | InitInspector () |
sealed override void | Init () |
override void | OnAfterAddLayer () |
void | TryShowHelp () |
void | AddLayerToUI (string id) |
void | TryShowHint (string _langHint=null) |
void | TalkHomeMemeber (string id) |
void | TalkMaid (string id) |
override void | OnRightClick () |
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virtual string | GetTextHeader (Window window) |
virtual bool | HeaderIsListOf (int id) |
virtual void | Init () |
virtual void | OnInit () |
virtual void | OnAfterInit () |
virtual void | ApplySkin () |
void | ShowScreenLock (string id) |
void | UpdateInput () |
virtual void | OnUpdateInput () |
virtual void | OnRightClick () |
virtual bool | OnBack () |
virtual void | OnChangeLayer () |
virtual void | OnCreate () |
void | _AddLayer (string id) |
Layer | AddLayer (string id) |
T | AddLayer< T > () |
T | AddLayer< T > (string id) |
T | AddLayerDontCloseOthers< T > () |
Layer | AddLayerDontCloseOthers (Layer l) |
T | GetOrAddLayer< T > () |
virtual void | OnBeforeAddLayer () |
virtual void | OnAfterAddLayer () |
Layer | AddLayer (Layer l) |
void | ToggleLayer (string id) |
T | ToggleLayer< T > (string id=null) |
void | WaitAndClose () |
void | OnClickClose () |
virtual void | Close () |
void | CloseLayers () |
void | RemoveLayers (bool removeImportant=false) |
bool | RemoveLayer< T > () |
void | RemoveLayer (Layer l) |
virtual void | OnKill () |
Layer | SetOnKill (Action action) |
void | DisableClose () |
void | Delay (float duration=0.05f) |
Layer | SetDelay (float d) |
Layer | GetLayer (string id) |
T | GetLayer< T > (bool fromTop=false) |
Layer | GetTopLayer () |
void | SwitchContent (int idWindow, int i) |
virtual void | OnSwitchContent (Window window) |
Layer | SetTitles (string langList, string idHeaderRow=null) |
bool | IsBlockWidgetClick () |
bool | IsHideHud () |
bool | IsAllowGeneralInput () |
bool | IsUseBlur () |
bool | IsPointerOnLayer () |
void | ApplySkin () |
Public Attributes | |
UIList | list |
UIButton | buttonNext |
UIButton | buttonPrev |
Image | gaugeGold |
Image | gaugeHearth |
Image | gaugeDebt |
Image | imageBG |
UIText | textGold |
UIText | textGold2 |
UIText | textHearth |
UIText | textHearth2 |
UIText | textHome |
UIText | textIncome |
UIText | textIncomeTotal |
UIText | textTitle |
UIText | textDebt |
bool | showEffect = true |
float | duration |
int | update |
int | maxUpdate |
ShippingResult | result |
Sprite[] | spriteBG |
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Option | option |
UnityEvent | onKill |
Anime | animeIn |
Anime | animeOut |
bool | closeOthers |
bool | defaultActionMode = true |
Button | screenLock |
Layer | parent |
string | idLayer |
List< Layer > | layers = new List<Layer>() |
Vector2 | lastParentPos |
List< Window > | windows = new List<Window>() |
string | langHint |
Private Member Functions | |
new void | Awake () |
Private Attributes | |
int | lastBonus |
Additional Inherited Members | |
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static int | rnd (int a) |
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static T | Create< T > () |
static T | Create< T > (string path) |
static Layer | Create (string path) |
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static int | skipInput |
static bool | closeOnRightClick |
static bool | rightClicked |
static bool | cancelKeyDown |
static bool | ignoreSounds |
static Transform | blurStopInstance |
static string[] | searchPath = new string[3] { "Layer", "Layer/Dialog", "Layer/LayerHome" } |
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sealed override void | _Close () |
sealed override void | Kill () |
virtual void | Awake () |
virtual void | _Close () |
virtual void | Kill () |
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RectTransform | _rect |
bool | isDestroyed |
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static Core | core [get] |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static FactionBranch | Branch [get] |
static Faction | Home [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static CoreConfig | config [get] |
static GameSetting | setting [get] |
static ColorProfile | Colors [get] |
static SourceManager | sources [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
bool | IsFloat [get] |
virtual string | IdHelp [get] |
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Layer | TopLayer [get] |
string | uid [get] |
virtual RectTransform | rectLayers [get] |
virtual bool | blockWidgetClick [get] |
Definition at line 5 of file LayerShippingResult.cs.
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inlineprivatevirtual |
Reimplemented from Layer.
Definition at line 53 of file LayerShippingResult.cs.
References Game.cards, Player.Stats.days, CardManager.GlobalCharaList.Find(), ELayer.game, CardManager.globalCharas, ELayer.player, ELayer.rnd(), Game.seed, Rand.SetSeed(), spriteBG, and Player.stats.
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inline |
Definition at line 85 of file LayerShippingResult.cs.
References Lang._currency(), ShippingResult.debt, SpatialManager.Find(), ELayer.game, gaugeDebt, ShippingResult.GetIncome(), FactionBranch.GetNextExp(), Player.Stats.GetShippingBonus(), ShippingResult.hearthLv, Chara.homeZone, lastBonus, Player.Stats.lastShippingExp, Player.Stats.lastShippingExpMax, maxUpdate, ELayer.pc, ELayer.player, Game.quests, result, showEffect, Game.spatials, Player.stats, ShippingResult.total, ShippingResult.uidZone, and update.
Referenced by Show(), and UpdateRepeating().
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inline |
Definition at line 70 of file LayerShippingResult.cs.
References duration, maxUpdate, ELayer.player, Player.shippingResults, and Show().
Referenced by Show().
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inline |
Definition at line 148 of file LayerShippingResult.cs.
References UIList.Add(), Zone.branch, buttonNext, buttonPrev, UIList.Clear(), SpatialManager.Find(), ELayer.game, Chara.homeZone, item, ShippingResult.items, list, Spatial.Name, ELayer.pc, ELayer.player, ShippingResult.rawDate, Refresh(), UIList.Refresh(), result, UIText.SetText(), Player.shippingResults, Show(), showEffect, Game.spatials, UIItem.text1, UIItem.text2, Date.ToDate(), ShippingResult.uidZone, and Date.year.
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inline |
Definition at line 77 of file LayerShippingResult.cs.
References Refresh(), and showEffect.
UIButton LayerShippingResult.buttonNext |
Definition at line 9 of file LayerShippingResult.cs.
Referenced by Show().
UIButton LayerShippingResult.buttonPrev |
Definition at line 11 of file LayerShippingResult.cs.
Referenced by Show().
float LayerShippingResult.duration |
Definition at line 41 of file LayerShippingResult.cs.
Referenced by Show().
Image LayerShippingResult.gaugeDebt |
Definition at line 17 of file LayerShippingResult.cs.
Referenced by Refresh().
Image LayerShippingResult.gaugeGold |
Definition at line 13 of file LayerShippingResult.cs.
Image LayerShippingResult.gaugeHearth |
Definition at line 15 of file LayerShippingResult.cs.
Image LayerShippingResult.imageBG |
Definition at line 19 of file LayerShippingResult.cs.
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private |
Definition at line 51 of file LayerShippingResult.cs.
Referenced by Refresh().
UIList LayerShippingResult.list |
Definition at line 7 of file LayerShippingResult.cs.
Referenced by Show().
int LayerShippingResult.maxUpdate |
Definition at line 45 of file LayerShippingResult.cs.
ShippingResult LayerShippingResult.result |
Definition at line 47 of file LayerShippingResult.cs.
bool LayerShippingResult.showEffect = true |
Definition at line 39 of file LayerShippingResult.cs.
Referenced by Refresh(), Show(), and UpdateRepeating().
Sprite [] LayerShippingResult.spriteBG |
Definition at line 49 of file LayerShippingResult.cs.
Referenced by Awake().
UIText LayerShippingResult.textDebt |
Definition at line 37 of file LayerShippingResult.cs.
UIText LayerShippingResult.textGold |
Definition at line 21 of file LayerShippingResult.cs.
UIText LayerShippingResult.textGold2 |
Definition at line 23 of file LayerShippingResult.cs.
UIText LayerShippingResult.textHearth |
Definition at line 25 of file LayerShippingResult.cs.
UIText LayerShippingResult.textHearth2 |
Definition at line 27 of file LayerShippingResult.cs.
UIText LayerShippingResult.textHome |
Definition at line 29 of file LayerShippingResult.cs.
UIText LayerShippingResult.textIncome |
Definition at line 31 of file LayerShippingResult.cs.
UIText LayerShippingResult.textIncomeTotal |
Definition at line 33 of file LayerShippingResult.cs.
UIText LayerShippingResult.textTitle |
Definition at line 35 of file LayerShippingResult.cs.
int LayerShippingResult.update |
Definition at line 43 of file LayerShippingResult.cs.
Referenced by Refresh().