Elin Decompiled Documentation EA 23.102 Nightly
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QuestDebt Class Reference
Inheritance diagram for QuestDebt:
QuestProgression QuestSequence Quest EClass

Public Member Functions

override void OnStart ()
 
override bool CanUpdateOnTalk (Chara c)
 
override string GetTextProgress ()
 
bool CanGiveBill ()
 
int GetBillAmount ()
 
bool IsValidBill (Thing t)
 
void GiveBill ()
 
void GiveReward ()
 
string GetIdTalk_GiveBill ()
 
- Public Member Functions inherited from QuestProgression
override string GetDetail (bool onJournal=false)
 
- Public Member Functions inherited from QuestSequence
override string GetTitle ()
 
override void OnCompleteTask ()
 
- Public Member Functions inherited from Quest
virtual Thing GetDestThing ()
 
virtual int GetExtraMoney ()
 
virtual int GetRewardPlat (int money)
 
override bool Equals (object obj)
 
virtual bool IsVisibleOnQuestBoard ()
 
virtual bool CanStartQuest ()
 
virtual bool CanUpdateOnTalk (Chara c)
 
virtual Zone CreateInstanceZone (Chara c)
 
virtual bool UpdateOnTalk ()
 
void Init ()
 
virtual void OnInit ()
 
Quest SetClient (Chara c, bool assignQuest=true)
 
void SetTask (QuestTask _task)
 
void Start ()
 
virtual void OnStart ()
 
virtual void OnEnterZone ()
 
virtual void OnClickQuest ()
 
void Fail ()
 
virtual void OnFail ()
 
virtual void ShowCompleteText ()
 
void Complete ()
 
virtual void OnBeforeComplete ()
 
virtual void OnDropReward ()
 
Thing DropReward (string id)
 
Thing DropReward (Thing t)
 
virtual void OnComplete ()
 
void CompleteTask ()
 
virtual void OnCompleteTask ()
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnKillChara (Chara c)
 
virtual void OnModKarma (int a)
 
void NextPhase ()
 
void ChangePhase (int a)
 
virtual void OnChangePhase (int a)
 
string Parse (string s)
 
virtual string GetTitle ()
 
virtual string GetTrackerText ()
 
virtual string GetDetail (bool onJournal=false)
 
virtual string GetDetailText (bool onJournal=false)
 
virtual string GetTextProgress ()
 
string GetRewardText ()
 
virtual string GetTalkProgress ()
 
virtual string GetTalkComplete ()
 
void UpdateJournal ()
 
virtual bool IsDeliverTarget (Chara c)
 
virtual bool CanDeliverToClient (Chara c)
 
virtual bool CanDeliverToBox (Thing t)
 
virtual bool Deliver (Chara c, Thing t=null)
 

Public Attributes

bool gaveBill
 
bool paid
 
int stage
 
- Public Attributes inherited from Quest
string id
 
int uid
 
int uidClientZone
 
int phase
 
int lv
 
int deadline
 
int difficulty
 
int rewardMoney
 
int bonusMoney
 
int startDate
 
int dangerLv
 
bool isNew
 
bool isComplete
 
bool track
 
Person person
 
QuestTask task
 
RefChara refChara = new RefChara()
 

Additional Inherited Members

- Public Types inherited from Quest
enum  DifficultyType {
  Default , Deliver , Supply , Escort ,
  Bulk , Meal , Farm , Music
}
 
enum  SubReward { plat , gacha_coin , money2 , ticket_furniture }
 
- Static Public Member Functions inherited from Quest
static Quest Create (string _id, string _idPerson=null, Chara c=null)
 
static List< ZoneListDeliver ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from Quest
const int PhaseComplete = 999
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from QuestProgression
override string TitlePrefix [get]
 
- Properties inherited from QuestSequence
SourceQuest.Row originalSource [get]
 
override string idSource [get]
 
- Properties inherited from Quest
Zone ClientZone [get]
 
Chara chara [get]
 
virtual SourceQuest.Row source [get]
 
bool Confetti [get]
 
bool IsExpired [get]
 
int Hours [get]
 
string TextDeadline [get]
 
virtual bool HasDLC [get]
 
virtual string idSource [get]
 
virtual string RewardSuffix [get]
 
virtual bool FameContent [get]
 
virtual string TextExtra [get]
 
virtual string TextExtra2 [get]
 
virtual int DangerLv [get]
 
virtual int AffinityGain [get]
 
virtual int BaseMoney [get]
 
virtual int KarmaOnFail [get]
 
virtual bool CanAbandon [get]
 
virtual int FameOnComplete [get]
 
virtual int RangeDeadLine [get]
 
virtual bool UseInstanceZone [get]
 
virtual bool ForbidTeleport [get]
 
virtual bool TrackOnStart [get]
 
virtual bool RequireClientInSameZone [get]
 
virtual DifficultyType difficultyType [get]
 
virtual Chara DestChara [get]
 
virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
virtual string RefDrama4 [get]
 
virtual string TitlePrefix [get]
 
virtual bool CanAutoAdvance [get]
 
virtual bool IsRandomQuest [get]
 
virtual string NameDeliver [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 3 of file QuestDebt.cs.

Member Function Documentation

◆ CanGiveBill()

bool QuestDebt.CanGiveBill ( )
inline

Definition at line 42 of file QuestDebt.cs.

43 {
44 return stage < 6;
45 }
int stage
Definition: QuestDebt.cs:12

References stage.

◆ CanUpdateOnTalk()

override bool QuestDebt.CanUpdateOnTalk ( Chara  c)
inlinevirtual

Reimplemented from Quest.

Definition at line 31 of file QuestDebt.cs.

32 {
33 _ = phase;
34 return false;
35 }
int phase
Definition: Quest.cs:40

References Quest.phase.

◆ GetBillAmount()

int QuestDebt.GetBillAmount ( )
inline

Definition at line 47 of file QuestDebt.cs.

48 {
49 return (new int[10] { 1, 3, 6, 10, 30, 50, 100, 300, 500, 1000 })[stage] * 10000;
50 }

References stage.

Referenced by GiveBill(), and IsValidBill().

◆ GetIdTalk_GiveBill()

string QuestDebt.GetIdTalk_GiveBill ( )
inline

Definition at line 95 of file QuestDebt.cs.

96 {
97 if (stage != 0)
98 {
99 return "loytel_bill_give2";
100 }
101 return "loytel_bill_give1";
102 }

References stage.

◆ GetTextProgress()

override string QuestDebt.GetTextProgress ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 37 of file QuestDebt.cs.

38 {
39 return "progressDebt".lang(Lang._currency(EClass.player.debt, showUnit: true));
40 }
Definition: EClass.cs:5
static Player player
Definition: EClass.cs:12
Definition: Lang.cs:6
static string _currency(object a, string IDCurrency)
Definition: Lang.cs:162
int debt
Definition: Player.cs:754

References Lang._currency(), Player.debt, and EClass.player.

◆ GiveBill()

void QuestDebt.GiveBill ( )
inline

Definition at line 58 of file QuestDebt.cs.

59 {
60 Thing thing = ThingGen.Create("bill_debt");
61 thing.c_bill = GetBillAmount();
62 thing.c_isImportant = true;
64 gaveBill = true;
65 }
Thing DropReward(Thing t, bool silent=false)
Definition: Player.cs:2320
int GetBillAmount()
Definition: QuestDebt.cs:47
bool gaveBill
Definition: QuestDebt.cs:6
static Thing Create(string id, int idMat=-1, int lv=-1)
Definition: ThingGen.cs:53
Definition: Thing.cs:8

References ThingGen.Create(), Player.DropReward(), gaveBill, GetBillAmount(), and EClass.player.

◆ GiveReward()

void QuestDebt.GiveReward ( )
inline

Definition at line 67 of file QuestDebt.cs.

68 {
69 gaveBill = false;
70 paid = false;
71 switch (stage)
72 {
73 case 1:
74 EClass.player.DropReward(ThingGen.Create("ticket_massage"));
75 break;
76 case 2:
77 EClass.player.DropReward(ThingGen.Create("ticket_armpillow"));
78 break;
79 case 3:
80 EClass.player.DropReward(ThingGen.Create("ticket_champagne"));
81 break;
82 case 4:
83 EClass.player.DropReward(ThingGen.Create("ticket_resident"));
84 break;
85 case 5:
86 EClass.player.DropReward(ThingGen.Create("loytel_mart"));
87 break;
88 case 6:
89 EClass.player.flags.loytelMartLv = 1;
90 Msg.Say("upgradeLoytelMart");
91 break;
92 }
93 }
Definition: Msg.cs:5
static string Say(string idLang, string ref1, string ref2=null, string ref3=null, string ref4=null)
Definition: Msg.cs:58
bool paid
Definition: QuestDebt.cs:9

References ThingGen.Create(), Player.DropReward(), gaveBill, paid, EClass.player, Msg.Say(), and stage.

◆ IsValidBill()

bool QuestDebt.IsValidBill ( Thing  t)
inline

Definition at line 52 of file QuestDebt.cs.

53 {
54 int billAmount = GetBillAmount();
55 return t.c_bill == billAmount;
56 }

References GetBillAmount().

Referenced by InvOwnerDeliver.PayBill().

◆ OnStart()

override void QuestDebt.OnStart ( )
inlinevirtual

Reimplemented from Quest.

Definition at line 14 of file QuestDebt.cs.

15 {
17 if (chara.homeBranch != null)
18 {
20 }
23 chara.homeZone = EClass.pc.homeBranch.owner;
24 chara.noMove = false;
25 chara.RemoveEditorTag(EditorTag.Invulnerable);
26 Thing thing = ThingGen.Create("856");
27 thing.refVal = 109;
28 EClass.pc.Pick(thing);
29 }
EditorTag
Definition: EditorTag.cs:2
Chara Find(string id)
Definition: CardManager.cs:20
GlobalCharaList globalCharas
Definition: CardManager.cs:46
void RemoveEditorTag(EditorTag tag)
Definition: Card.cs:2470
Definition: Chara.cs:10
Party party
Definition: Chara.cs:43
FactionBranch homeBranch
Definition: Chara.cs:889
Thing Pick(Thing t, bool msg=true, bool tryStack=true)
Definition: Chara.cs:3920
static Game game
Definition: EClass.cs:8
static Chara pc
Definition: EClass.cs:14
void RemoveMemeber(Chara c)
void AddMemeber(Chara c)
CardManager cards
Definition: Game.cs:155
void AddMemeber(Chara c, bool showMsg=false)
Definition: Party.cs:51
Chara chara
Definition: Quest.cs:105

References FactionBranch.AddMemeber(), Party.AddMemeber(), Game.cards, Quest.chara, ThingGen.Create(), CardManager.GlobalCharaList.Find(), EClass.game, CardManager.globalCharas, Chara.homeBranch, FactionBranch.owner, Chara.party, EClass.pc, Chara.Pick(), Card.RemoveEditorTag(), and FactionBranch.RemoveMemeber().

Member Data Documentation

◆ gaveBill

bool QuestDebt.gaveBill

Definition at line 6 of file QuestDebt.cs.

Referenced by GiveBill(), and GiveReward().

◆ paid

bool QuestDebt.paid

Definition at line 9 of file QuestDebt.cs.

Referenced by GiveReward(), and Chara.ShowDialog().

◆ stage

int QuestDebt.stage

The documentation for this class was generated from the following file: