Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
override int | GetPhase () |
![]() | |
override int | GetValue () |
override string | ToString () |
override string | GetText () |
override Color | GetColor (Gradient g) |
Stats | Set (int[] _raw, int _rawIndex, Chara _CC) |
override int | GetPhase () |
virtual void | Set (int a) |
virtual void | Mod (int a) |
virtual void | OnChangePhase (int phase, int lastPhase) |
![]() | |
virtual Color | GetColor (Gradient gradient) |
virtual Color | GetColor (SkinColorProfile c) |
Color | GetColor () |
virtual string | GetText () |
virtual string | GetPhaseStr () |
virtual int | GetValue () |
virtual Sprite | GetSprite () |
virtual void | SetText (UIText t, SkinColorProfile cols=null) |
virtual int | GetPhase () |
void | PopText () |
virtual void | WriteNote (UINote n, Action< UINote > onWriteNote=null) |
virtual void | _WriteNote (UINote n, bool asChild=false) |
Static Public Member Functions | |
static int | GetPhase (int value) |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
Static Public Attributes | |
const int | None = 0 |
const new int | Burden = 1 |
const int | BurdenHeavy = 2 |
const int | OverWeight = 3 |
const int | Squashed = 4 |
![]() | |
static StatsHunger | Hunger |
static StatsBurden | Burden |
static StatsStamina | Stamina |
static StatsSleepiness | Sleepiness |
static Stats | Depression |
static Stats | Bladder |
static StatsHygiene | Hygiene |
static StatsMana | Mana |
static StatsSAN | SAN |
![]() | |
static Chara | CC |
![]() | |
static Core | core |
Properties | |
override bool | TrackPhaseChange [get] |
override int | max [get] |
![]() | |
virtual int | value [get, set] |
virtual int | max [get, set] |
string | name [get] |
virtual bool | TrackPhaseChange [get] |
virtual int | min [get] |
![]() | |
SourceStat.Row | source [get] |
virtual Emo2 | EmoIcon [get] |
virtual ConditionType | Type [get] |
virtual string | idSprite [get] |
virtual bool | ShowInWidget [get] |
virtual Chara | Owner [get] |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
![]() | |
int | rawIndex |
int[] | raw |
![]() | |
int | id |
SourceStat.Row | _source |
Definition at line 1 of file StatsBurden.cs.
|
inlinevirtual |
Reimplemented from Stats.
Definition at line 17 of file StatsBurden.cs.
References Stats.value.
Referenced by AI_Fish.ProgressFish.OnProgressComplete().
|
inlinestatic |
Definition at line 27 of file StatsBurden.cs.
References Chara.burden, EClass.pc, BaseStats.source, and Stats.value.
|
static |
Definition at line 5 of file StatsBurden.cs.
|
static |
Definition at line 7 of file StatsBurden.cs.
|
static |
Definition at line 3 of file StatsBurden.cs.
|
static |
Definition at line 9 of file StatsBurden.cs.
|
static |
Definition at line 11 of file StatsBurden.cs.
|
get |
Definition at line 15 of file StatsBurden.cs.
|
get |
Definition at line 13 of file StatsBurden.cs.