Elin Decompiled Documentation EA 23.102 Nightly
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Classes | |
class | GenThread |
Public Member Functions | |
void | GenerateMap (ZoneBlueprint bp) |
void | CheckThread () |
void | SetMap (Map _map) |
void | UpdateMap (int x, int z) |
void | UpdateMap (List< Cell > newPoints) |
void | _RefreshPoint (int x, int z, bool apply=true) |
Public Attributes | |
Color | colorDefault |
Color | colorWater |
Color | colorSurround |
Color | colorEdge |
Color | colorFog |
Color | colorSky |
Color | colorStairs |
Color | colorVoid |
Color | colorVoidWorld |
Material | matMap |
RawImage | image |
UIButton | button |
int | Size |
int | offsetX |
int | offsetZ |
FilterMode | filter = FilterMode.Bilinear |
Map | map |
bool | monoColor |
bool | createNewMaterial |
bool | limitBounds |
GenThread | thread |
float | voidAlpha |
float | minColor |
float | maxColor |
Private Member Functions | |
void | Awake () |
Private Attributes | |
Texture | texDefault |
Texture2D | tex |
Color[] | px |
Cell[,] | cells |
Additional Inherited Members | |
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static int | rnd (int a) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 7 of file UIMapPreview.cs.
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inline |
Definition at line 212 of file UIMapPreview.cs.
References EMono._map, EMono._zone, Map.bounds, cells, Color, colorDefault, colorEdge, colorSky, colorStairs, colorSurround, colorVoidWorld, colorWater, MapBounds.Contains(), SourceMaterial.Row.GetColor(), Cell.HasBlock, Cell.HasZoneStairs(), SourceMaterial.Row.id, Spatial.IsRegion, Cell.isSeen, Cell.IsSnowTile, Cell.isSurrounded, Cell.IsTopWater, limitBounds, Cell.matBlock, Cell.matBridge, Cell.matFloor, maxColor, minColor, monoColor, offsetX, offsetZ, px, Cell.room, MapBounds.Size, Size, MATERIAL.sourceSnow, tex, and voidAlpha.
Referenced by SetMap(), and UpdateMap().
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inlineprivate |
Definition at line 94 of file UIMapPreview.cs.
References image, and texDefault.
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inline |
Definition at line 129 of file UIMapPreview.cs.
References UIMapPreview.GenThread.bp, UIMapPreview.GenThread.done, ZoneBlueprint.map, SetMap(), and thread.
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inline |
Definition at line 102 of file UIMapPreview.cs.
References UIMapPreview.GenThread.done, ZoneBlueprint.genSetting, UIMapPreview.GenThread.Init(), UIMapPreview.GenThread.Reset(), EMono.rnd(), UIMapPreview.GenThread.Start(), texDefault, thread, and ZoneBlueprint.zoneProfile.
Referenced by LayerEmbark.RerollPreviewMap().
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inline |
Definition at line 138 of file UIMapPreview.cs.
References EMono._map, _RefreshPoint(), Map.bounds, Map.cells, cells, Color, filter, MapBounds.Height, image, limitBounds, map, matMap, offsetX, offsetZ, px, MapBounds.Size, Size, tex, texDefault, voidAlpha, MapBounds.Width, MapBounds.x, and MapBounds.z.
Referenced by CheckThread(), WidgetMinimap.OnActivate(), LayerEmbark.OnAfterAddLayer(), LayerEmbark.OnClickPreview(), WidgetMinimap.OnMoveZone(), WidgetMinimap.OnSetContextMenu(), WidgetMinimap.Reload(), and WidgetMinimap.UpdateMap().
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inline |
Definition at line 197 of file UIMapPreview.cs.
References _RefreshPoint(), and tex.
Referenced by WidgetMinimap.UpdateMap().
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inline |
Definition at line 203 of file UIMapPreview.cs.
References _RefreshPoint(), tex, Cell.x, and Cell.z.
UIButton UIMapPreview.button |
Definition at line 57 of file UIMapPreview.cs.
Referenced by LayerEmbark.RerollPreviewMap().
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private |
Definition at line 65 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), and SetMap().
Color UIMapPreview.colorDefault |
Definition at line 35 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
Color UIMapPreview.colorEdge |
Definition at line 41 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
Color UIMapPreview.colorFog |
Definition at line 43 of file UIMapPreview.cs.
Color UIMapPreview.colorSky |
Definition at line 45 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
Color UIMapPreview.colorStairs |
Definition at line 47 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
Color UIMapPreview.colorSurround |
Definition at line 39 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
Color UIMapPreview.colorVoid |
Definition at line 49 of file UIMapPreview.cs.
Color UIMapPreview.colorVoidWorld |
Definition at line 51 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
Color UIMapPreview.colorWater |
Definition at line 37 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
bool UIMapPreview.createNewMaterial |
Definition at line 82 of file UIMapPreview.cs.
FilterMode UIMapPreview.filter = FilterMode.Bilinear |
Definition at line 76 of file UIMapPreview.cs.
Referenced by SetMap().
RawImage UIMapPreview.image |
Definition at line 55 of file UIMapPreview.cs.
bool UIMapPreview.limitBounds |
Definition at line 84 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), WidgetMinimap.EmitParticle(), WidgetMinimap.OnPointerDown(), WidgetMinimap.OnUpdate(), and SetMap().
Map UIMapPreview.map |
Definition at line 78 of file UIMapPreview.cs.
Referenced by LayerEmbark.OnClickPreview(), WidgetMinimap.Reload(), SetMap(), and WidgetMinimap.UpdateMap().
Material UIMapPreview.matMap |
Definition at line 53 of file UIMapPreview.cs.
Referenced by WidgetMinimap.RefreshStyle(), and SetMap().
float UIMapPreview.maxColor |
Definition at line 92 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
float UIMapPreview.minColor |
Definition at line 90 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
bool UIMapPreview.monoColor |
Definition at line 80 of file UIMapPreview.cs.
Referenced by _RefreshPoint().
int UIMapPreview.offsetX |
Definition at line 71 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), WidgetMinimap.EmitParticle(), WidgetMinimap.OnPointerDown(), WidgetMinimap.OnUpdate(), and SetMap().
int UIMapPreview.offsetZ |
Definition at line 74 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), WidgetMinimap.EmitParticle(), WidgetMinimap.OnPointerDown(), WidgetMinimap.OnUpdate(), and SetMap().
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private |
Definition at line 63 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), and SetMap().
int UIMapPreview.Size |
Definition at line 68 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), and SetMap().
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private |
Definition at line 61 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), SetMap(), and UpdateMap().
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private |
Definition at line 59 of file UIMapPreview.cs.
Referenced by Awake(), GenerateMap(), and SetMap().
GenThread UIMapPreview.thread |
Definition at line 86 of file UIMapPreview.cs.
Referenced by CheckThread(), GenerateMap(), LayerEmbark.OnClickPreview(), and LayerEmbark.RerollPreviewMap().
float UIMapPreview.voidAlpha |
Definition at line 88 of file UIMapPreview.cs.
Referenced by _RefreshPoint(), and SetMap().