Elin Decompiled Documentation EA 23.102 Nightly
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Static Public Member Functions | |
static void | Refresh () |
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static int | rnd (int a) |
Public Attributes | |
GameObject | goMuteBGM |
GameObject | goHideBalloon |
GameObject | goLowBlock |
UIText | textDebug |
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Image | imageBG |
SoundData | soundActivate |
UIDragPanel | dragPanel |
RectTransform | tipPivotLeft |
RectTransform | tipPivotRight |
Static Public Attributes | |
static WidgetSystemIndicator | Instance |
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static Core | core |
Additional Inherited Members | |
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enum | WidgetType { Default , ZoomMenu } |
enum | State { Active , Inactive } |
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void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
void | ClampToScreen (RectTransform rect, float margin=10f) |
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bool | flip |
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string | ID [get] |
Config | config [get] |
SkinRoot | skinRoot [get] |
bool | IsSealed [get] |
virtual bool | ShowStyleMenu [get] |
virtual bool | AlwaysTop [get] |
virtual bool | IsStaticPosition [get] |
virtual bool | AlwaysBottom [get] |
virtual Type | SetSiblingAfter [get] |
virtual bool | ShowInBuildMode [get] |
virtual bool | RightClickToClose [get] |
virtual bool | AllowRightClickToClose [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 4 of file WidgetSystemIndicator.cs.
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inline |
Definition at line 30 of file WidgetSystemIndicator.cs.
References Game.config, EMono.core, EMono.debug, CoreDebug.enable, EMono.game, Version.GetText(), goHideBalloon, goLowBlock, goMuteBGM, EMono.Sound, textDebug, EMono.ui, and BaseCore.version.
Referenced by OnActivate(), and Refresh().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 24 of file WidgetSystemIndicator.cs.
References _Refresh(), and Instance.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 40 of file WidgetSystemIndicator.cs.
References Widget.flip.
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inlinestatic |
Definition at line 16 of file WidgetSystemIndicator.cs.
References _Refresh(), and Instance.
Referenced by CoreDebug.EnableDebugResource(), Scene.OnToggle(), UI.ShowBalloon(), Scene.ToggleBalloon(), and Scene.ToggleMuteBGM().
GameObject WidgetSystemIndicator.goHideBalloon |
Definition at line 10 of file WidgetSystemIndicator.cs.
Referenced by _Refresh().
GameObject WidgetSystemIndicator.goLowBlock |
Definition at line 12 of file WidgetSystemIndicator.cs.
Referenced by _Refresh().
GameObject WidgetSystemIndicator.goMuteBGM |
Definition at line 8 of file WidgetSystemIndicator.cs.
Referenced by _Refresh().
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static |
Definition at line 6 of file WidgetSystemIndicator.cs.
Referenced by OnActivate(), and Refresh().
UIText WidgetSystemIndicator.textDebug |
Definition at line 14 of file WidgetSystemIndicator.cs.
Referenced by _Refresh().