Elin Decompiled Documentation EA 23.102 Nightly
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ZoneEventSiegeGuard Class Reference
Inheritance diagram for ZoneEventSiegeGuard:
ZoneEventSiege ZoneEvent EClass

Public Member Functions

override Chara CreateChara ()
 
- Public Member Functions inherited from ZoneEventSiege
virtual Chara CreateChara ()
 
override void OnFirstTick ()
 
override void OnTickRound ()
 
override void OnKill ()
 
- Public Member Functions inherited from ZoneEvent
virtual string GetText ()
 
void Tick (float delta)
 
void Init ()
 
void OnSimulateHour ()
 
virtual void OnVisit ()
 
virtual void OnInit ()
 
virtual void OnFirstTick ()
 
virtual void OnTick ()
 
virtual void OnTickRound ()
 
virtual void OnKill ()
 
virtual void OnCharaDie (Chara c)
 
virtual void OnLeaveZone ()
 
void OnLoad (Zone _zone)
 
void Kill ()
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Public Attributes inherited from ZoneEventSiege
List< int > uids = new List<int>()
 
List< Charamembers = new List<Chara>()
 
- Public Attributes inherited from ZoneEvent
float time
 
int rounds
 
int hoursElapsed
 
int minElapsed
 
Zone zone
 
bool firstTick = true
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from ZoneEventSiege
override string id [get]
 
override Playlist playlist [get]
 
- Properties inherited from ZoneEvent
SourceQuest.Row source [get]
 
virtual string id [get]
 
virtual string TextWidgetDate [get]
 
virtual float roundInterval [get]
 
virtual Playlist playlist [get]
 
virtual bool debugSkip [get]
 
virtual string RefStr2 [get]
 
virtual string RefStr3 [get]
 
virtual int hoursToKill [get]
 
virtual bool HasReport [get]
 
string Name [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 1 of file ZoneEventSiegeGuard.cs.

Member Function Documentation

◆ CreateChara()

override Chara ZoneEventSiegeGuard.CreateChara ( )
inlinevirtual

Reimplemented from ZoneEventSiege.

Definition at line 3 of file ZoneEventSiegeGuard.cs.

4 {
5 return CharaGen.Create("guard");
6 }
static Chara Create(string id, int lv=-1)
Definition: CharaGen.cs:17

References CharaGen.Create().


The documentation for this class was generated from the following file: