Elin Decompiled Documentation EA 23.102 Nightly
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ConfigTactics Class Reference
Inheritance diagram for ConfigTactics:
EClass

Public Member Functions

int AllyDistance (Chara c)
 

Public Attributes

bool allyKeepDistance
 
bool dontWander
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Detailed Description

Definition at line 3 of file ConfigTactics.cs.

Member Function Documentation

◆ AllyDistance()

int ConfigTactics.AllyDistance ( Chara  c)
inline

Definition at line 11 of file ConfigTactics.cs.

12 {
14 {
15 return 1;
16 }
18 {
19 return 5;
20 }
21 return c.DestDist;
22 }
int DestDist
Definition: Chara.cs:819
bool allyKeepDistance
Definition: ConfigTactics.cs:6
Definition: EClass.cs:5
static Zone _zone
Definition: EClass.cs:20
virtual bool IsRegion
Definition: Spatial.cs:501
virtual bool KeepAllyDistance
Definition: Zone.cs:295

References EClass._zone, allyKeepDistance, Chara.DestDist, Spatial.IsRegion, and Zone.KeepAllyDistance.

Referenced by AI_Idle.Run().

Member Data Documentation

◆ allyKeepDistance

bool ConfigTactics.allyKeepDistance

Definition at line 6 of file ConfigTactics.cs.

Referenced by Chara._Move(), AllyDistance(), and ContentTactics.Refresh().

◆ dontWander

bool ConfigTactics.dontWander

Definition at line 9 of file ConfigTactics.cs.

Referenced by Chara.FindNewEnemy(), ContentTactics.Refresh(), and GoalCombat.Run().


The documentation for this class was generated from the following file: