Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
Tactics (Chara c) | |
Public Attributes | |
SourceTactics.Row | source |
SourceChara.Row | sourceChara |
Chara | owner |
Properties | |
static ConfigAutoCombat | at [get] |
int | RandomFacotr [get] |
int | DestDist [get] |
int | ChanceMove [get] |
int | ChanceSecondMove [get] |
int | P_Party [get] |
int | P_Melee [get] |
int | P_Range [get] |
int | P_Heal [get] |
int | P_Spell [get] |
int | P_Buff [get] |
int | P_Debuff [get] |
int | P_Summon [get] |
bool | CastPartyBuff [get] |
int | AbilityChance [get] |
int | RangedChance [get] |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
![]() | |
static Core | core |
Definition at line 1 of file Tactics.cs.
|
inline |
Definition at line 161 of file Tactics.cs.
References Card.c_genes, SourceManager.charas, Card.id, CardRow.id, item, CharaGenes.items, Chara.job, SourceChara.Row.job, owner, Chara.source, source, sourceChara, EClass.sources, SourceChara.Row.tactics, and SourceManager.tactics.
Chara Tactics.owner |
Definition at line 7 of file Tactics.cs.
Referenced by Tactics().
SourceTactics.Row Tactics.source |
Definition at line 3 of file Tactics.cs.
Referenced by Tactics(), GoalCombat.TryMove(), and GoalCombat.TryUseAbility().
SourceChara.Row Tactics.sourceChara |
Definition at line 5 of file Tactics.cs.
Referenced by Tactics().
|
get |
Definition at line 129 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
staticget |
Definition at line 9 of file Tactics.cs.
|
get |
Definition at line 117 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 39 of file Tactics.cs.
|
get |
Definition at line 55 of file Tactics.cs.
Referenced by GoalCombat.Run().
|
get |
Definition at line 23 of file Tactics.cs.
Referenced by GoalCombat.TryMove().
|
get |
Definition at line 111 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 113 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 97 of file Tactics.cs.
|
get |
Definition at line 73 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 71 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 85 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 99 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 115 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 11 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().
|
get |
Definition at line 145 of file Tactics.cs.
Referenced by GoalCombat.TryUseAbility().