Elin Decompiled Documentation EA 23.102 Nightly
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Classes | |
class | Item |
Public Member Functions | |
void | SetID (TraitTeleporter t, int uidZone) |
Zone | GetTeleportZone (TraitTeleporter t) |
void | Remove (int uidThing) |
Public Attributes | |
Dictionary< int, Item > | items = new Dictionary<int, Item>() |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 4 of file TeleportManager.cs.
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inline |
Definition at line 37 of file TeleportManager.cs.
References EClass._zone, SpatialManager.Find(), EClass.game, TraitTeleporter.id, item, items, Trait.owner, Game.spatials, and Card.uid.
Referenced by TraitTeleporter.TryTeleport().
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inline |
Definition at line 60 of file TeleportManager.cs.
References items.
Referenced by TraitTeleporter.OnChangePlaceState(), and SetID().
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inline |
Definition at line 18 of file TeleportManager.cs.
References TraitTeleporter.id, item, items, Trait.owner, Remove(), and Card.uid.
Referenced by TraitTeleporter.OnChangePlaceState(), and TraitTeleporter.TrySetAct().
Definition at line 16 of file TeleportManager.cs.
Referenced by GetTeleportZone(), Remove(), and SetID().