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Elin Decompiled Documentation EA 23.228 Nightly
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Public Member Functions | |
| void | DrawLine (Vector3 from, Vector3 to) |
| void | DrawFloor (Point pos, int tile) |
| void | DrawBlock (Point pos, int tile) |
| void | OnDrawPass () |
| void | OnEndOfFrame () |
| void | DrawWall (Point point, int color, bool useMarkerPass=false, float offsetZ=0f) |
Public Attributes | |
| MeshPass | passGuideBlock |
| MeshPass | passGuideFloor |
| MeshPass | passArea |
| MeshPass | passBlockMarker |
| LineRenderer | lr |
| bool | isActive = true |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 3 of file ScreenGuide.cs.
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Definition at line 29 of file ScreenGuide.cs.
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Definition at line 25 of file ScreenGuide.cs.
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Definition at line 17 of file ScreenGuide.cs.
References lr.
Referenced by AM_MoveInstalled.OnRenderTile().
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Definition at line 42 of file ScreenGuide.cs.
References MeshPass.Add(), Cell.blockDir, Point.cell, RenderData.Draw(), SourceBlock.Row.GetRenderParam(), BaseGameScreen.guide, Point.matBlock, RenderData.offset, passBlockMarker, passGuideFloor, Point.Position(), RenderRow.renderData, EMono.screen, and Point.sourceBlock.
Referenced by TaskMine.DrawMarker(), BaseTileMap.DrawTile(), ActionMode.OnRenderTile(), AM_Mine.OnRenderTile(), and AM_Picker.OnRenderTile().
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Definition at line 37 of file ScreenGuide.cs.
Referenced by Core.OnEndOfFrame().
| bool ScreenGuide.isActive = true |
Definition at line 15 of file ScreenGuide.cs.
Referenced by Recipe.OnRenderMarker(), and Card.RenderMarker().
| LineRenderer ScreenGuide.lr |
Definition at line 13 of file ScreenGuide.cs.
Referenced by DrawLine().
| MeshPass ScreenGuide.passArea |
Definition at line 9 of file ScreenGuide.cs.
Referenced by BaseTileSelector.OnUpdate().
| MeshPass ScreenGuide.passBlockMarker |
Definition at line 11 of file ScreenGuide.cs.
Referenced by DrawWall().
| MeshPass ScreenGuide.passGuideBlock |
Definition at line 5 of file ScreenGuide.cs.
Referenced by UIInspector.DrawHighlight(), ActionMode.GetGuidePass(), AM_Build.GetGuidePass(), AM_Deconstruct.GetGuidePass(), AM_Mine.GetGuidePass(), AM_MoveInstalled.GetGuidePass(), AM_RemoveDesignation.GetGuidePass(), Recipe.OnRenderMarker(), Card.RenderMarker(), and LayerInteraction.Update().
| MeshPass ScreenGuide.passGuideFloor |
Definition at line 7 of file ScreenGuide.cs.
Referenced by UIInspector.DrawHighlight(), BaseTileMap.DrawTile(), DrawWall(), ActionMode.GetGuidePass(), AM_BaseTerrain.GetGuidePass(), AM_Build.GetGuidePass(), Recipe.OnRenderMarker(), AM_Adv.OnRenderTile(), AM_Build.OnRenderTile(), HotItemHeld.OnRenderTile(), Trait.OnRenderTile(), TraitRoadSign.OnRenderTile(), and LayerInteraction.Update().