Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
void | DrawLine (Vector3 from, Vector3 to) |
void | DrawFloor (Point pos, int tile) |
void | DrawBlock (Point pos, int tile) |
void | OnDrawPass () |
void | OnEndOfFrame () |
void | DrawWall (Point point, int color, bool useMarkerPass=false, float offsetZ=0f) |
Public Attributes | |
MeshPass | passGuideBlock |
MeshPass | passGuideFloor |
MeshPass | passArea |
MeshPass | passBlockMarker |
LineRenderer | lr |
bool | isActive = true |
Additional Inherited Members | |
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static int | rnd (int a) |
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static Core | core |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 3 of file ScreenGuide.cs.
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Definition at line 29 of file ScreenGuide.cs.
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Definition at line 25 of file ScreenGuide.cs.
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Definition at line 17 of file ScreenGuide.cs.
References lr.
Referenced by AM_MoveInstalled.OnRenderTile().
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Definition at line 42 of file ScreenGuide.cs.
References MeshPass.Add(), Cell.blockDir, Point.cell, RenderData.Draw(), SourceBlock.Row.GetRenderParam(), BaseGameScreen.guide, Point.matBlock, RenderData.offset, passBlockMarker, passGuideFloor, Point.Position(), RenderRow.renderData, EMono.screen, and Point.sourceBlock.
Referenced by TaskMine.DrawMarker(), BaseTileMap.DrawTile(), ActionMode.OnRenderTile(), AM_Mine.OnRenderTile(), and AM_Picker.OnRenderTile().
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Definition at line 37 of file ScreenGuide.cs.
Referenced by Core.OnEndOfFrame().
bool ScreenGuide.isActive = true |
Definition at line 15 of file ScreenGuide.cs.
Referenced by Recipe.OnRenderMarker(), and Card.RenderMarker().
LineRenderer ScreenGuide.lr |
Definition at line 13 of file ScreenGuide.cs.
Referenced by DrawLine().
MeshPass ScreenGuide.passArea |
Definition at line 9 of file ScreenGuide.cs.
Referenced by BaseTileSelector.OnUpdate().
MeshPass ScreenGuide.passBlockMarker |
Definition at line 11 of file ScreenGuide.cs.
Referenced by DrawWall().
MeshPass ScreenGuide.passGuideBlock |
Definition at line 5 of file ScreenGuide.cs.
Referenced by UIInspector.DrawHighlight(), ActionMode.GetGuidePass(), AM_Build.GetGuidePass(), AM_Deconstruct.GetGuidePass(), AM_Mine.GetGuidePass(), AM_MoveInstalled.GetGuidePass(), AM_RemoveDesignation.GetGuidePass(), Recipe.OnRenderMarker(), Card.RenderMarker(), and LayerInteraction.Update().
MeshPass ScreenGuide.passGuideFloor |
Definition at line 7 of file ScreenGuide.cs.
Referenced by UIInspector.DrawHighlight(), BaseTileMap.DrawTile(), DrawWall(), ActionMode.GetGuidePass(), AM_BaseTerrain.GetGuidePass(), AM_Build.GetGuidePass(), Recipe.OnRenderMarker(), AM_Adv.OnRenderTile(), AM_Build.OnRenderTile(), HotItemHeld.OnRenderTile(), Trait.OnRenderTile(), TraitRoadSign.OnRenderTile(), and LayerInteraction.Update().