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override bool | CanReapSeed () |
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override void | OnMineObj (Chara c=null) |
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override void | OnMineObj (Chara c=null) |
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bool | IsLastStage () |
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virtual bool | BlockSight (Cell cell) |
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virtual bool | BlockPass (Cell cell) |
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virtual string | GetSoundProgress () |
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virtual Stage | CreateStage () |
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void | Init (SourceObj.Row _row) |
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virtual void | SetGenericFirstStageTile (Stage s) |
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virtual void | SetStageTile (Stage s) |
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virtual int | GetStageTile () |
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virtual int | GetShadow (int index) |
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virtual void | OnRenderTileMap (RenderParam p) |
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void | SetRandomStage () |
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void | SetDefaultStage () |
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virtual void | OnSetObj () |
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bool | CanGrow (VirtualDate date) |
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void | TryGrow (VirtualDate date) |
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void | EqualizePlants (Point pos) |
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void | Grow (int mtp=1) |
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virtual void | OnReachNextStage () |
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virtual void | OnExceedLastStage () |
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void | SetStage (int idx, bool renewHarvest=false) |
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virtual void | OnSetStage (int idx) |
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bool | HaltGrowth () |
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void | Perish () |
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bool | IsWithered () |
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bool | CanHarvest () |
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virtual bool | CanReapSeed () |
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virtual void | OnHit (Chara c) |
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virtual void | OnHitFail (Chara c) |
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void | OnProgressComplete (Chara c) |
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void | PopMineObj (Chara c=null) |
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virtual void | OnMineObj (Chara c=null) |
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void | TryPick (Cell cell, Thing t, Chara c, bool applySeed=false) |
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void | TryPick (Cell cell, string idThing, int idMat=-1, int num=1, bool applySeed=false) |
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Thing | TryPopSeed (Chara c) |
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void | Harvest (Chara c) |
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void | PopHarvest (Chara c, string idThing, int num=-1) |
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void | PopHarvest (Chara c, Thing t=null, int num=-1) |
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void | ApplySeed (Thing t) |
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virtual int | GetHp () |
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Definition at line 1 of file GrowSystemFlower.cs.
◆ CanReapSeed()
override bool GrowSystemFlower.CanReapSeed |
( |
| ) |
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inlinevirtual |
◆ OnMineObj()
override void GrowSystemFlower.OnMineObj |
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Chara |
c = null | ) |
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inlinevirtual |
Reimplemented from GrowSystem.
Definition at line 10 of file GrowSystemFlower.cs.
11 {
13 {
15 }
16 if (base.Grown || base.Mature)
17 {
19 }
20 }
static SourceManager sources
void TryPick(Cell cell, Thing t, Chara c, bool applySeed=false)
void PopHarvest(Chara c, string idThing, int num=-1)
static Thing Create(string id, int idMat=-1, int lv=-1)
References GrowSystem.cell, ThingGen.Create(), GrowSystem.idHarvestThing, SourceManager.materials, EClass.pc, GrowSystem.PopHarvest(), EClass.rnd(), EClass.sources, and GrowSystem.TryPick().
◆ HarvestStage
override int GrowSystemFlower.HarvestStage |
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get |
The documentation for this class was generated from the following file: