Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override bool | ShouldRemove () |
override void | OnClick () |
override void | OnRefresh () |
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virtual ItemNotice | GetMold () |
virtual LayoutGroup | GetLayoutGroup () |
void | Refresh () |
virtual void | OnClick () |
virtual void | OnRefresh () |
virtual bool | ShouldRemove () |
virtual void | OnInstantiate () |
Public Attributes | |
Condition | condition |
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ItemNotice | item |
string | text |
string | lastText |
Properties | |
override bool | Visible [get] |
override bool | Interactable [get] |
override Action< UITooltip > | onShowTooltip [get] |
override Sprite | Sprite [get] |
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virtual Sprite | Sprite [get] |
virtual int | idSprite [get] |
virtual bool | Visible [get] |
virtual bool | Interactable [get] |
virtual Action< UITooltip > | onShowTooltip [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
Definition at line 4 of file NotificationCondition.cs.
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inlinevirtual |
Reimplemented from BaseNotification.
Definition at line 32 of file NotificationCondition.cs.
References BaseCondition.CanManualRemove, condition, WidgetStats.Instance, Condition.Kill(), BaseWidgetNotice.layout, and WidgetStats.RefreshAll().
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inlinevirtual |
Reimplemented from BaseNotification.
Definition at line 50 of file NotificationCondition.cs.
References ItemNotice.button, SkinAsset_Button.colorProf, condition, BaseSkinRoot.GetButton(), BaseCondition.GetColor(), BaseCondition.GetText(), BaseNotification.item, UIButton.skinRoot, BaseNotification.text, and BaseCondition.value.
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inlinevirtual |
Reimplemented from BaseNotification.
Definition at line 19 of file NotificationCondition.cs.
References condition, Chara.conditions, EClass.core, Core.IsGameStarted, Condition.IsKilled, and EClass.pc.
Referenced by WidgetStats.OnRefresh().
Condition NotificationCondition.condition |
Definition at line 6 of file NotificationCondition.cs.
Referenced by OnClick(), NotificationBuff.OnInstantiate(), NotificationBuff.OnRefresh(), OnRefresh(), WidgetStats.OnRefresh(), and ShouldRemove().
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get |
Definition at line 10 of file NotificationCondition.cs.
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get |
Definition at line 12 of file NotificationCondition.cs.
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get |
Definition at line 17 of file NotificationCondition.cs.
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get |
Definition at line 8 of file NotificationCondition.cs.