Elin Decompiled Documentation EA 23.102 Nightly
Loading...
Searching...
No Matches
NotificationCondition Class Reference
Inheritance diagram for NotificationCondition:
BaseNotification EClass NotificationBuff NotificationStance

Public Member Functions

override bool ShouldRemove ()
 
override void OnClick ()
 
override void OnRefresh ()
 
- Public Member Functions inherited from BaseNotification
virtual ItemNotice GetMold ()
 
virtual LayoutGroup GetLayoutGroup ()
 
void Refresh ()
 
virtual void OnClick ()
 
virtual void OnRefresh ()
 
virtual bool ShouldRemove ()
 
virtual void OnInstantiate ()
 

Public Attributes

Condition condition
 
- Public Attributes inherited from BaseNotification
ItemNotice item
 
string text
 
string lastText
 

Properties

override bool Visible [get]
 
override bool Interactable [get]
 
override Action< UITooltiponShowTooltip [get]
 
override Sprite Sprite [get]
 
- Properties inherited from BaseNotification
virtual Sprite Sprite [get]
 
virtual int idSprite [get]
 
virtual bool Visible [get]
 
virtual bool Interactable [get]
 
virtual Action< UITooltiponShowTooltip [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 4 of file NotificationCondition.cs.

Member Function Documentation

◆ OnClick()

override void NotificationCondition.OnClick ( )
inlinevirtual

Reimplemented from BaseNotification.

Definition at line 32 of file NotificationCondition.cs.

33 {
35 {
36 SE.Trash();
39 if ((bool)WidgetStats.Instance)
40 {
41 WidgetStats.Instance.layout.RebuildLayout();
42 }
43 }
44 else
45 {
46 SE.Beep();
47 }
48 }
virtual bool CanManualRemove
VerticalLayoutGroup layout
void Kill(bool silent=false)
Definition: Condition.cs:91
static WidgetStats Instance
Definition: WidgetStats.cs:5
static void RefreshAll()
Definition: WidgetStats.cs:13

References BaseCondition.CanManualRemove, condition, WidgetStats.Instance, Condition.Kill(), BaseWidgetNotice.layout, and WidgetStats.RefreshAll().

◆ OnRefresh()

override void NotificationCondition.OnRefresh ( )
inlinevirtual

Reimplemented from BaseNotification.

Definition at line 50 of file NotificationCondition.cs.

51 {
52 text = condition.GetText() + (EClass.debug.showExtra ? (" " + condition.value) : "");
53 item.button.mainText.color = condition.GetColor(item.button.skinRoot.GetButton().colorProf);
54 }
override string GetText()
override Color GetColor(Gradient g)
virtual SkinAsset_Button GetButton()
Definition: BaseSkinRoot.cs:28
UIButton button
Definition: ItemNotice.cs:11
SkinColorProfile colorProf
BaseSkinRoot skinRoot
Definition: UIButton.cs:142

References ItemNotice.button, SkinAsset_Button.colorProf, condition, BaseSkinRoot.GetButton(), BaseCondition.GetColor(), BaseCondition.GetText(), BaseNotification.item, UIButton.skinRoot, BaseNotification.text, and BaseCondition.value.

◆ ShouldRemove()

override bool NotificationCondition.ShouldRemove ( )
inlinevirtual

Reimplemented from BaseNotification.

Definition at line 19 of file NotificationCondition.cs.

20 {
22 {
23 return true;
24 }
26 {
27 return true;
28 }
29 return false;
30 }
List< Condition > conditions
Definition: Chara.cs:196
virtual bool IsKilled
Definition: Condition.cs:7
bool IsGameStarted
Definition: Core.cs:84
Definition: EClass.cs:5
static Core core
Definition: EClass.cs:6
static Chara pc
Definition: EClass.cs:14

References condition, Chara.conditions, EClass.core, Core.IsGameStarted, Condition.IsKilled, and EClass.pc.

Referenced by WidgetStats.OnRefresh().

Member Data Documentation

◆ condition

Property Documentation

◆ Interactable

override bool NotificationCondition.Interactable
get

Definition at line 10 of file NotificationCondition.cs.

◆ onShowTooltip

override Action<UITooltip> NotificationCondition.onShowTooltip
get

Definition at line 12 of file NotificationCondition.cs.

◆ Sprite

override Sprite NotificationCondition.Sprite
get

Definition at line 17 of file NotificationCondition.cs.

◆ Visible

override bool NotificationCondition.Visible
get

Definition at line 8 of file NotificationCondition.cs.


The documentation for this class was generated from the following file: