Elin Decompiled Documentation EA 23.102 Nightly
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Public Attributes | |
Sprite[] | sprites |
List< BaseNotification > | list = new List<BaseNotification>() |
VerticalLayoutGroup | layout |
VerticalLayoutGroup | layout2 |
ItemNotice | mold |
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Image | imageBG |
SoundData | soundActivate |
UIDragPanel | dragPanel |
RectTransform | tipPivotLeft |
RectTransform | tipPivotRight |
Protected Attributes | |
bool | dirty |
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bool | flip |
Private Member Functions | |
void | OnEnable () |
void | OnDisable () |
Private Attributes | |
bool | activating = true |
Additional Inherited Members | |
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enum | WidgetType { Default , ZoomMenu } |
enum | State { Active , Inactive } |
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static int | rnd (int a) |
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static Core | core |
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void | ClampToScreenEnsured (Component c, Vector2 anchoredPos) |
void | ClampToScreen (RectTransform rect, float margin=10f) |
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string | ID [get] |
Config | config [get] |
SkinRoot | skinRoot [get] |
bool | IsSealed [get] |
virtual bool | ShowStyleMenu [get] |
virtual bool | AlwaysTop [get] |
virtual bool | IsStaticPosition [get] |
virtual bool | AlwaysBottom [get] |
virtual Type | SetSiblingAfter [get] |
virtual bool | ShowInBuildMode [get] |
virtual bool | RightClickToClose [get] |
virtual bool | AllowRightClickToClose [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SoundManager | Sound [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static CoreDebug | debug [get] |
Definition at line 5 of file BaseWidgetNotice.cs.
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inlinevirtual |
Reimplemented in WidgetNotice, and WidgetStats.
Definition at line 38 of file BaseWidgetNotice.cs.
Referenced by OnActivate().
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inline |
Definition at line 52 of file BaseWidgetNotice.cs.
References ItemNotice.button, dirty, BaseNotification.item, layout, layout2, list, OnRefresh(), BaseNotification.Refresh(), and BaseNotification.Visible.
Referenced by OnActivate(), WidgetNotice.RefreshAll(), and WidgetStats.RefreshAll().
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inline |
Definition at line 82 of file BaseWidgetNotice.cs.
References Scene.actionMode, activating, ItemNotice.button, BaseNotification.GetLayoutGroup(), BaseNotification.GetMold(), BaseNotification.idSprite, BaseNotification.Interactable, layout, list, mold, ActionMode.NoMap, BaseNotification.OnInstantiate(), BaseNotification.onShowTooltip, BaseNotification.Refresh(), EMono.scene, BaseNotification.Sprite, sprites, and Util.
Referenced by WidgetNotice._OnActivate(), WidgetStats._OnActivate(), and WidgetStats.OnRefresh().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 21 of file BaseWidgetNotice.cs.
References _OnActivate(), _RefreshAll(), activating, layout, layout2, mold, and RefreshLayout().
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inlinevirtual |
Reimplemented from Widget.
Definition at line 157 of file BaseWidgetNotice.cs.
References RefreshLayout().
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inlineprivate |
Definition at line 47 of file BaseWidgetNotice.cs.
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inlineprivate |
Definition at line 42 of file BaseWidgetNotice.cs.
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inlinevirtual |
Reimplemented from Widget.
Definition at line 129 of file BaseWidgetNotice.cs.
References Widget.flip.
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inlinevirtual |
Reimplemented in WidgetNotice, and WidgetStats.
Definition at line 78 of file BaseWidgetNotice.cs.
Referenced by _RefreshAll().
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inlinevirtual |
Reimplemented from Widget.
Reimplemented in WidgetNotice.
Definition at line 135 of file BaseWidgetNotice.cs.
References UIContextMenu.AddChild(), UIContextMenu.AddSlider(), Widget.ApplySkin(), and Widget.SetBaseContextMenu().
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inline |
Definition at line 145 of file BaseWidgetNotice.cs.
References item, list, and SkinAsset_Button.size.
Referenced by OnActivate(), and OnApplySkin().
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inline |
Definition at line 120 of file BaseWidgetNotice.cs.
References BaseNotification.item, and list.
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private |
Definition at line 17 of file BaseWidgetNotice.cs.
Referenced by Add(), and OnActivate().
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protected |
Definition at line 19 of file BaseWidgetNotice.cs.
Referenced by _RefreshAll().
VerticalLayoutGroup BaseWidgetNotice.layout |
Definition at line 11 of file BaseWidgetNotice.cs.
Referenced by _RefreshAll(), Add(), OnActivate(), and NotificationCondition.OnClick().
VerticalLayoutGroup BaseWidgetNotice.layout2 |
Definition at line 13 of file BaseWidgetNotice.cs.
Referenced by _RefreshAll(), NotificationBuff.GetLayoutGroup(), and OnActivate().
List<BaseNotification> BaseWidgetNotice.list = new List<BaseNotification>() |
Definition at line 9 of file BaseWidgetNotice.cs.
Referenced by _RefreshAll(), Add(), RefreshLayout(), and Remove().
ItemNotice BaseWidgetNotice.mold |
Definition at line 15 of file BaseWidgetNotice.cs.
Referenced by Add(), and OnActivate().
Sprite [] BaseWidgetNotice.sprites |
Definition at line 7 of file BaseWidgetNotice.cs.
Referenced by Add().