Elin Decompiled Documentation EA 23.102 Nightly
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QuestDestZone Class Reference
Inheritance diagram for QuestDestZone:
QuestRandom Quest EClass QuestDeliver QuestEscort QuestSupply QuestShowSupply QuestSupplyCat QuestSupplySpecific QuestMeal_cat QuestMeal QuestSupplyBulk QuestMeal_bread QuestMeal_cake QuestMeal_cookie QuestMeal_egg QuestMeal_fish QuestMeal_fruit QuestMeal_meat QuestMeal_noodle QuestMeal_rice QuestMeal_soup QuestMeal_vegi QuestSupplyBulkJunk QuestSupplyBulkResource

Public Member Functions

void SetDest (Zone z, int target)
 
- Public Member Functions inherited from QuestRandom
override void OnDropReward ()
 
- Public Member Functions inherited from Quest
virtual Thing GetDestThing ()
 
virtual int GetExtraMoney ()
 
virtual int GetRewardPlat (int money)
 
override bool Equals (object obj)
 
virtual bool IsVisibleOnQuestBoard ()
 
virtual bool CanStartQuest ()
 
virtual bool CanUpdateOnTalk (Chara c)
 
virtual Zone CreateInstanceZone (Chara c)
 
virtual bool UpdateOnTalk ()
 
void Init ()
 
virtual void OnInit ()
 
Quest SetClient (Chara c, bool assignQuest=true)
 
void SetTask (QuestTask _task)
 
void Start ()
 
virtual void OnStart ()
 
virtual void OnEnterZone ()
 
virtual void OnClickQuest ()
 
void Fail ()
 
virtual void OnFail ()
 
virtual void ShowCompleteText ()
 
void Complete ()
 
virtual void OnBeforeComplete ()
 
virtual void OnDropReward ()
 
Thing DropReward (string id)
 
Thing DropReward (Thing t)
 
virtual void OnComplete ()
 
void CompleteTask ()
 
virtual void OnCompleteTask ()
 
virtual void OnGiveItem (Chara c, Thing t)
 
virtual void OnKillChara (Chara c)
 
virtual void OnModKarma (int a)
 
void NextPhase ()
 
void ChangePhase (int a)
 
virtual void OnChangePhase (int a)
 
string Parse (string s)
 
virtual string GetTitle ()
 
virtual string GetTrackerText ()
 
virtual string GetDetail (bool onJournal=false)
 
virtual string GetDetailText (bool onJournal=false)
 
virtual string GetTextProgress ()
 
string GetRewardText ()
 
virtual string GetTalkProgress ()
 
virtual string GetTalkComplete ()
 
void UpdateJournal ()
 
virtual bool IsDeliverTarget (Chara c)
 
virtual bool CanDeliverToClient (Chara c)
 
virtual bool CanDeliverToBox (Thing t)
 
virtual bool Deliver (Chara c, Thing t=null)
 

Public Attributes

int uidDest
 
int uidTarget
 
- Public Attributes inherited from Quest
string id
 
int uid
 
int uidClientZone
 
int phase
 
int lv
 
int deadline
 
int difficulty
 
int rewardMoney
 
int bonusMoney
 
int startDate
 
int dangerLv
 
bool isNew
 
bool isComplete
 
bool track
 
Person person
 
QuestTask task
 
RefChara refChara = new RefChara()
 

Properties

virtual bool IsDeliver [get]
 
Zone DestZone [get]
 
override Chara DestChara [get]
 
override string??? RefDrama3 [get]
 
override string??? RefDrama4 [get]
 
- Properties inherited from QuestRandom
override bool CanAutoAdvance [get]
 
override bool IsRandomQuest [get]
 
override int RangeDeadLine [get]
 
override int KarmaOnFail [get]
 
override int FameOnComplete [get]
 
override string RefDrama1 [get]
 
- Properties inherited from Quest
Zone ClientZone [get]
 
Chara chara [get]
 
virtual SourceQuest.Row source [get]
 
bool Confetti [get]
 
bool IsExpired [get]
 
int Hours [get]
 
string TextDeadline [get]
 
virtual bool HasDLC [get]
 
virtual string idSource [get]
 
virtual string RewardSuffix [get]
 
virtual bool FameContent [get]
 
virtual string TextExtra [get]
 
virtual string TextExtra2 [get]
 
virtual int DangerLv [get]
 
virtual int AffinityGain [get]
 
virtual int BaseMoney [get]
 
virtual int KarmaOnFail [get]
 
virtual bool CanAbandon [get]
 
virtual int FameOnComplete [get]
 
virtual int RangeDeadLine [get]
 
virtual bool UseInstanceZone [get]
 
virtual bool ForbidTeleport [get]
 
virtual bool TrackOnStart [get]
 
virtual bool RequireClientInSameZone [get]
 
virtual DifficultyType difficultyType [get]
 
virtual Chara DestChara [get]
 
virtual string RefDrama1 [get]
 
virtual string RefDrama2 [get]
 
virtual string RefDrama3 [get]
 
virtual string RefDrama4 [get]
 
virtual string TitlePrefix [get]
 
virtual bool CanAutoAdvance [get]
 
virtual bool IsRandomQuest [get]
 
virtual string NameDeliver [get]
 
- Properties inherited from EClass
static Game game [get]
 
static bool AdvMode [get]
 
static Player player [get]
 
static Chara pc [get]
 
static UI ui [get]
 
static Map _map [get]
 
static Zone _zone [get]
 
static FactionBranch Branch [get]
 
static FactionBranch BranchOrHomeBranch [get]
 
static Faction Home [get]
 
static Faction Wilds [get]
 
static Scene scene [get]
 
static BaseGameScreen screen [get]
 
static GameSetting setting [get]
 
static GameData gamedata [get]
 
static ColorProfile Colors [get]
 
static World world [get]
 
static SourceManager sources [get]
 
static SourceManager editorSources [get]
 
static SoundManager Sound [get]
 
static CoreDebug debug [get]
 

Additional Inherited Members

- Public Types inherited from Quest
enum  DifficultyType {
  Default , Deliver , Supply , Escort ,
  Bulk , Meal , Farm , Music
}
 
enum  SubReward { plat , gacha_coin , money2 , ticket_furniture }
 
- Static Public Member Functions inherited from Quest
static Quest Create (string _id, string _idPerson=null, Chara c=null)
 
static List< ZoneListDeliver ()
 
- Static Public Member Functions inherited from EClass
static int rnd (int a)
 
static int curve (int a, int start, int step, int rate=75)
 
static int rndHalf (int a)
 
static float rndf (float a)
 
static int rndSqrt (int a)
 
static void Wait (float a, Card c)
 
static void Wait (float a, Point p)
 
static int Bigger (int a, int b)
 
static int Smaller (int a, int b)
 
- Static Public Attributes inherited from Quest
const int PhaseComplete = 999
 
- Static Public Attributes inherited from EClass
static Core core
 

Detailed Description

Definition at line 3 of file QuestDestZone.cs.

Member Function Documentation

◆ SetDest()

void QuestDestZone.SetDest ( Zone  z,
int  target 
)
inline

Definition at line 64 of file QuestDestZone.cs.

65 {
66 uidDest = z.uid;
67 uidTarget = target;
68 }
int uid
Definition: Spatial.cs:70

References Spatial.uid, uidDest, and uidTarget.

Member Data Documentation

◆ uidDest

int QuestDestZone.uidDest

Definition at line 6 of file QuestDestZone.cs.

Referenced by SetDest().

◆ uidTarget

Property Documentation

◆ DestChara

override Chara QuestDestZone.DestChara
get

Definition at line 15 of file QuestDestZone.cs.

16 {
17 get
18 {
20 {
22 if (obj != null && obj.IsAliveInCurrentZone)
23 {
25 }
26 }
27 return base.chara;
28 }
29 }
Definition: Chara.cs:10
override bool IsAliveInCurrentZone
Definition: Chara.cs:546
Definition: EClass.cs:5
static Zone _zone
Definition: EClass.cs:20
virtual bool IsDeliver
Chara FindChara(string id)
Definition: Zone.cs:2805

◆ DestZone

Zone QuestDestZone.DestZone
get

Definition at line 13 of file QuestDestZone.cs.

Referenced by ItemQuestTracker.Refresh().

◆ IsDeliver

◆ RefDrama3

override string??? QuestDestZone.RefDrama3
get

Definition at line 31 of file QuestDestZone.cs.

32 {
33 get
34 {
35 if (DestZone != null)
36 {
37 return DestZone.Name;
38 }
39 return base.ClientZone?.Name ?? "???";
40 }
41 }
virtual string Name
Definition: Spatial.cs:495

◆ RefDrama4

override string??? QuestDestZone.RefDrama4
get

Definition at line 43 of file QuestDestZone.cs.

44 {
45 get
46 {
47 object obj;
48 if (uidTarget != 0)
49 {
50 obj = DestZone.dictCitizen.TryGetValue(uidTarget);
51 if (obj == null)
52 {
53 return "???";
54 }
55 }
56 else
57 {
58 obj = "";
59 }
60 return (string)obj;
61 }
62 }
Dictionary< int, string > dictCitizen
Definition: Zone.cs:49

The documentation for this class was generated from the following file: