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Elin Decompiled Documentation EA 23.243 Nightly Patch 3
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Public Member Functions | |
| void | Update () |
| void | Refresh () |
Public Attributes | |
| LayerDragGrid | layer |
| UIList | list |
| UIScrollView | view |
| GameObject | goList |
Additional Inherited Members | |
Static Public Member Functions inherited from EMono | |
| static int | rnd (int a) |
Static Public Attributes inherited from EMono | |
| static Core | core |
Properties inherited from EMono | |
| static Game | game [get] |
| static bool | AdvMode [get] |
| static Player | player [get] |
| static Chara | pc [get] |
| static UI | ui [get] |
| static Map | _map [get] |
| static Zone | _zone [get] |
| static FactionBranch | Branch [get] |
| static FactionBranch | BranchOrHomeBranch [get] |
| static Faction | Home [get] |
| static Scene | scene [get] |
| static BaseGameScreen | screen [get] |
| static GameSetting | setting [get] |
| static GameData | gamedata [get] |
| static ColorProfile | Colors [get] |
| static World | world [get] |
| static SoundManager | Sound [get] |
| static SourceManager | sources [get] |
| static SourceManager | editorSources [get] |
| static CoreDebug | debug [get] |
Definition at line 4 of file UIDragGridIngredients.cs.
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inline |
Definition at line 44 of file UIDragGridIngredients.cs.
References EMono._map, UIList.Add(), LayerDragGrid.AddPutBack(), InvOwnerDraglet.AllowStockIngredients, LayerDragGrid.buttons, Card.c_isDisableStockUse, LayerDragGrid.currentIndex, Window.SaveData.excludeCraft, Card.GetWindowSaveData(), item, layer, list, InvOwnerDraglet.OnProcess(), InvOwner.owner, LayerDragGrid.owner, Card.parent, Card.parentCard, ButtonGrid.SetCard(), Props.ShouldListAsResource(), InvOwner.ShouldShowGuide(), UIList.Sort(), Map.Stocked, and Props.Things.
Referenced by LayerDragGrid.ClearButtons(), InvOwnerDraglet.OnClick(), InvOwnerDraglet.OnProcess(), LayerDragGrid.SetInv(), and Update().
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inline |
Definition at line 14 of file UIDragGridIngredients.cs.
References LayerDragGrid.AddPutBack(), Chara.ai, LayerDragGrid.buttons, ButtonGrid.card, LayerDragGrid.currentIndex, ButtonState.down, goList, AIAct.IsRunning, layer, EInput.middleMouse, InvOwnerDraglet.OnProcess(), LayerDragGrid.owner, EMono.pc, Chara.Pick(), Refresh(), Thing.ShowSplitMenu2(), Card.Split(), and Card.Thing.
| GameObject UIDragGridIngredients.goList |
Definition at line 12 of file UIDragGridIngredients.cs.
Referenced by Update().
| LayerDragGrid UIDragGridIngredients.layer |
Definition at line 6 of file UIDragGridIngredients.cs.
| UIList UIDragGridIngredients.list |
Definition at line 8 of file UIDragGridIngredients.cs.
Referenced by Refresh().
| UIScrollView UIDragGridIngredients.view |
Definition at line 10 of file UIDragGridIngredients.cs.