Elin Decompiled Documentation EA 23.102 Nightly
|
Public Member Functions | |
override void | OnAdvanceHour () |
![]() | |
void | SetOwner (Chara c) |
void | Start () |
virtual void | OnStart () |
void | AdvanceHour () |
virtual void | OnAdvanceHour () |
void | Kill () |
void | Complete () |
virtual void | OnComplete () |
Additional Inherited Members | |
![]() | |
static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
![]() | |
int | hours |
Chara | owner |
![]() | |
static Core | core |
![]() | |
static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Definition at line 1 of file GlobalGoalAdv.cs.
|
inlinevirtual |
Reimplemented from GlobalGoal.
Definition at line 3 of file GlobalGoalAdv.cs.
References EClass._zone, Chara.currentZone, EClass.debug, CoreDebug.enable, Region.GetRandomTown(), GlobalGoal.hours, Chara.isDead, Chara.IsPCFaction, Chara.MoveZone(), GlobalGoal.owner, World.region, EClass.rnd(), and EClass.world.