Elin Decompiled Documentation EA 23.102 Nightly
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Public Member Functions | |
override void | OnAdvanceHour () |
virtual void | OnStay () |
virtual void | OnTravel () |
virtual Zone | GetDestZone () |
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void | SetOwner (Chara c) |
void | Start () |
virtual void | OnStart () |
void | AdvanceHour () |
virtual void | OnAdvanceHour () |
void | Kill () |
void | Complete () |
virtual void | OnComplete () |
Public Attributes | |
int | uidZone |
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int | hours |
Chara | owner |
Properties | |
Zone | destZone [get] |
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static Game | game [get] |
static bool | AdvMode [get] |
static Player | player [get] |
static Chara | pc [get] |
static UI | ui [get] |
static Map | _map [get] |
static Zone | _zone [get] |
static FactionBranch | Branch [get] |
static FactionBranch | BranchOrHomeBranch [get] |
static Faction | Home [get] |
static Faction | Wilds [get] |
static Scene | scene [get] |
static BaseGameScreen | screen [get] |
static GameSetting | setting [get] |
static GameData | gamedata [get] |
static ColorProfile | Colors [get] |
static World | world [get] |
static SourceManager | sources [get] |
static SourceManager | editorSources [get] |
static SoundManager | Sound [get] |
static CoreDebug | debug [get] |
Additional Inherited Members | |
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static int | rnd (int a) |
static int | curve (int a, int start, int step, int rate=75) |
static int | rndHalf (int a) |
static float | rndf (float a) |
static int | rndSqrt (int a) |
static void | Wait (float a, Card c) |
static void | Wait (float a, Point p) |
static int | Bigger (int a, int b) |
static int | Smaller (int a, int b) |
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static Core | core |
Definition at line 4 of file GlobalGoalVisitAndStay.cs.
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inlinevirtual |
Reimplemented in GlobalGoalExplore, and GlobalGoalVisitTown.
Definition at line 58 of file GlobalGoalVisitAndStay.cs.
References Chara.homeZone, and GlobalGoal.owner.
Referenced by OnAdvanceHour().
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inlinevirtual |
Reimplemented from GlobalGoal.
Definition at line 11 of file GlobalGoalVisitAndStay.cs.
References Game.activeZone, GlobalGoal.Complete(), Chara.currentZone, EClass.debug, Debug, destZone, EClass.game, GetDestZone(), GlobalGoal.hours, GlobalGoal.Kill(), CoreDebug.logAdv, Chara.MoveZone(), Card.Name, Spatial.Name, OnStay(), OnTravel(), GlobalGoal.owner, EClass.rnd(), Spatial.uid, and uidZone.
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inlinevirtual |
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inlinevirtual |
int GlobalGoalVisitAndStay.uidZone |
Definition at line 7 of file GlobalGoalVisitAndStay.cs.
Referenced by OnAdvanceHour().
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get |
Definition at line 9 of file GlobalGoalVisitAndStay.cs.
Referenced by OnAdvanceHour().