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override void | Build (Chara chara, Card t, Point pos, int mat, int dir, int altitude, int bridgeHeight) |
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override Recipe | Duplicate () |
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bool | IsStaticLV () |
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int | GetQualityBonus () |
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virtual int | GetRefVal () |
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virtual string | GetIdThing () |
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virtual bool | ShouldShowHighlight (HitResult r) |
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BaseTileSelector.BoxType | GetBoxType () |
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int | GetDefaultColor () |
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virtual SourceMaterial.Row | GetMainMaterial () |
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virtual SourceMaterial.Row | GetColorMaterial () |
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virtual void | BuildIngredientList () |
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void | BuildIngredientList (Thing t) |
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virtual void | OnChangeIngredient () |
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virtual Thing | Craft (BlessedState blessed, bool sound=false, List< Thing > ings=null, TraitCrafter crafter=null, bool model=false) |
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bool | HasSameTile (Point point, int dir, int altitude, int bridgeHeight) |
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virtual void | Build (TaskBuild task) |
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virtual void | Build (Chara chara, Card t, Point pos, int mat, int dir, int altitude, int bridgeHeight) |
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virtual void | OnRenderMarker (Point point, bool active, HitResult result, bool main, int dir, int bridgeHeight) |
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string | GetName () |
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virtual string | GetDetail () |
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virtual void | WriteNote (UINote n) |
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void | WriteReqFactory (UINote n, bool hasFactory=true) |
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void | WriteReqSkill (UINote n) |
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virtual IRenderer | GetRenderer () |
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virtual void | OnSelected () |
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virtual void | OnChangeAltitude (int a) |
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virtual void | Rotate () |
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virtual void | SetDir (int d) |
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virtual Recipe | Duplicate () |
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virtual void | SetImage (Image icon) |
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bool | IsCraftable () |
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int | GetMaxCount () |
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void | SetTextDifficulty (UIText text) |
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int | GetSortVal () |
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bool | HasFirstTimeBonus () |
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void | TryGetFirstTimeBonus () |
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void | SaveLastIngredients () |
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QuestTrackCraft | GetQuestTrack () |
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void | ToggleTrack (QuestTrackCraft quest) |
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enum | State { Valid
, Invalid
} |
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static Recipe | GetOrCreate (string id) |
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static Recipe | Create (RecipeSource _source, int idMat=-1, Thing ing=null) |
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static Recipe | Create (Thing t) |
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static void | DropIngredients (string id, string idMatMain, int num=1) |
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static int | rnd (int a) |
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static int | curve (int a, int start, int step, int rate=75) |
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static int | rndHalf (int a) |
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static float | rndf (float a) |
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static int | rndSqrt (int a) |
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static void | Wait (float a, Card c) |
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static void | Wait (float a, Point p) |
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static int | Bigger (int a, int b) |
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static int | Smaller (int a, int b) |
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string | id |
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List< Ingredient > | ingredients = new List<Ingredient>() |
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bool | UseStock |
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bool | IngAsProduct |
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bool | VirtualBlock |
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int | _dir |
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int | sync |
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int | idMat = -1 |
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int | idSkin |
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State | state |
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RecipeSource | _source |
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static Dictionary< string, Recipe > | recipeCache = new Dictionary<string, Recipe>() |
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static Core | core |
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Definition at line 1 of file RecipeBridgePillar.cs.
◆ Build()
override void RecipeBridgePillar.Build |
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Chara |
chara, |
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Card |
t, |
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Point |
pos, |
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int |
mat, |
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int |
dir, |
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int |
altitude, |
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int |
bridgeHeight |
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) |
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inlinevirtual |
◆ Duplicate()
override Recipe RecipeBridgePillar.Duplicate |
( |
| ) |
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inlinevirtual |
◆ IsBlock
override bool RecipeBridgePillar.IsBlock |
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get |
◆ RequireIngredients
override bool RecipeBridgePillar.RequireIngredients |
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get |
◆ tileType
override TileType RecipeBridgePillar.tileType |
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get |
The documentation for this class was generated from the following file: